---
name: "Stdlib.Queue"
section: "3o"
platform: "linux"
package: "ocaml"
version: "5.5.0-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/Stdlib.Queue"
---

# Stdlib.Queue(3o)

no description

## NAME

Stdlib.Queue - no description

## Module

Module   Stdlib.Queue

## Documentation

Module **Queue**\
  :  **(module Stdlib\_\_Queue)**

Unsynchronized accesses

Unsynchronized accesses to a queue may lead to an invalid queue state. Thus, concurrent accesses to queues must be synchronized (for instance with a  **Mutex.t** ).

*type* **!'a** *t*

The type of queues containing elements of type  **'a** .

*exception Empty*

Raised when  **Queue.take** or  **Queue.peek** is applied to an empty queue.

*val create* :  **unit -\> 'a t**

Return a new queue, initially empty.

*val add* :  **'a -\> 'a t -\> unit**

**add x q** adds the element  **x** at the end of the queue  **q** .

*val push* :  **'a -\> 'a t -\> unit**

**push** is a synonym for  **add** .

*val take* :  **'a t -\> 'a**

**take q** removes and returns the first element in queue  **q** , or raises  **Queue.Empty** if the queue is empty.

*val take\_opt* :  **'a t -\> 'a option**

**take\_opt q** removes and returns the first element in queue  **q** , or returns  **None** if the queue is empty.

**Since** 4.08

*val pop* :  **'a t -\> 'a**

**pop** is a synonym for  **take** .

*val peek* :  **'a t -\> 'a**

**peek q** returns the first element in queue  **q** , without removing it from the queue, or raises  **Queue.Empty** if the queue is empty.

*val peek\_opt* :  **'a t -\> 'a option**

**peek\_opt q** returns the first element in queue  **q** , without removing it from the queue, or returns  **None** if the queue is empty.

**Since** 4.08

*val top* :  **'a t -\> 'a**

**top** is a synonym for  **peek** .

*val drop* :  **'a t -\> unit**

**drop q** removes the first element in queue  **q** , or raises  **Queue.Empty** if the queue is empty.

**Since** 5.3

*val clear* :  **'a t -\> unit**

Discard all elements from a queue.

*val copy* :  **'a t -\> 'a t**

Return a copy of the given queue.

*val is\_empty* :  **'a t -\> bool**

Return  **true** if the given queue is empty,  **false** otherwise.

*val length* :  **'a t -\> int**

Return the number of elements in a queue.

*val iter* :  **('a -\> unit) -\> 'a t -\> unit**

**iter f q** applies  **f** in turn to all elements of  **q** , from the least recently entered to the most recently entered. The queue itself is unchanged.

*val fold* :  **('acc -\> 'a -\> 'acc) -\> 'acc -\> 'a t -\> 'acc**

**fold f accu q** is equivalent to  **List.fold\_left f accu l** , where  **l** is the list of  **q** 's elements. The queue remains unchanged.

*val transfer* :  **'a t -\> 'a t -\> unit**

**transfer q1 q2** adds all of  **q1** 's elements at the end of the queue  **q2** , then clears  **q1** . It is equivalent to the sequence  **iter (fun x -\> add x q2) q1; clear q1** , but runs in constant time.

### Iterators

*val to\_seq* :  **'a t -\> 'a Seq.t**

Iterate on the queue, in front-to-back order. The behavior is not specified if the queue is modified during the iteration.

**Since** 4.07

*val add\_seq* :  **'a t -\> 'a Seq.t -\> unit**

Add the elements from a sequence to the end of the queue.

**Since** 4.07

*val of\_seq* :  **'a Seq.t -\> 'a t**

Create a queue from a sequence.

**Since** 4.07

### Examples

### Basic Example

A basic example:

```
    # let q = Queue.create ()
    val q : '_weak1 Queue.t = <abstr>
    # Queue.push 1 q; Queue.push 2 q; Queue.push 3 q
    - : unit = ()
    # Queue.length q
    - : int = 3
    # Queue.pop q
    - : int = 1
    # Queue.pop q
    - : int = 2
    # Queue.pop q
    - : int = 3
    # Queue.pop q
    Exception: Stdlib.Queue.Empty.

```

### Search Through a Graph

For a more elaborate example, a classic algorithmic use of queues is to implement a BFS (breadth-first search) through a graph.

```
     type graph = {
       edges: (int, int list) Hashtbl.t
     }
    (* Search in graph [g] using BFS, starting from node [start].
       It returns the first node that satisfies [p], or [None] if
       no node reachable from [start] satisfies [p].
    *)
    let search_for ~(g:graph) ~(start:int) (p:int -> bool) : int option =
      let to_explore = Queue.create() in
      let explored = Hashtbl.create 16 in
      Queue.push start to_explore;
      let rec loop () =
        if Queue.is_empty to_explore then None
        else
          (* node to explore *)
          let node = Queue.pop to_explore in
          explore_node node
      and explore_node node =
        if not (Hashtbl.mem explored node) then (
          if p node then Some node (* found *)
          else (
            Hashtbl.add explored node ();
            let children =
              Hashtbl.find_opt g.edges node
              |> Option.value ~default:[]
            in
            List.iter (fun child -> Queue.push child to_explore) children;
            loop()
          )
        ) else loop()
      in
      loop()
    (* a sample graph *)
    let my_graph: graph =
      let edges =
        List.to_seq [
          1, [2;3];
          2, [10; 11];
          3, [4;5];
          5, [100];
          11, [0; 20];
        ]
        |> Hashtbl.of_seq
      in {edges}
    # search_for ~g:my_graph ~start:1 (fun x -> x = 30)
    - : int option = None
    # search_for ~g:my_graph ~start:1 (fun x -> x >= 15)
    - : int option = Some 20
    # search_for ~g:my_graph ~start:1 (fun x -> x >= 50)
    - : int option = Some 100

```
