Reference

Socket(3cc)

The Socket is used as the base for all Internet protocol services under Common C++. base class of all sockets.

NAME

Socket - The Socket is used as the base for all Internet protocol services under Common C++. base class of all sockets.

SYNOPSIS

#include <socket.h>

Inherited by SocketPort, TCPSocket [protected], TCPStream, UDPSocket, UnixSocket [protected], and UnixStream.

Public Types

typedef enum Error Error
typedef enum Tos Tos
typedef enum Pending Pending
enum Error { errSuccess = 0, errCreateFailed, errCopyFailed, errInput, errInputInterrupt, errResourceFailure, errOutput, errOutputInterrupt, errNotConnected, errConnectRefused, errConnectRejected, errConnectTimeout, errConnectFailed, errConnectInvalid, errConnectBusy, errConnectNoRoute, errBindingFailed, errBroadcastDenied, errRoutingDenied, errKeepaliveDenied, errServiceDenied, errServiceUnavailable, errMulticastDisabled, errTimeout, errNoDelay, errExtended }
enum Tos { tosLowDelay = 0, tosThroughput, tosReliability, tosMinCost, tosInvalid }
enum Pending { pendingInput, pendingOutput, pendingError }

Public Methods

virtual ~Socket ()
The socket base class may be 'thrown' as a result of an error, and the 'catcher' may then choose to destroy the object. Socket & operator= (const Socket &from)
Sockets may also be duplicated by the assignment operator. InetHostAddress getSender (tpport_t *port=NULL) const
May be used to examine the origin of data waiting in the socket receive queue. InetHostAddress getPeer (tpport_t *port=NULL) const
Get the host address and port of the socket this socket is connected to. InetHostAddress getLocal (tpport_t *port=NULL) const
Get the local address and port number this socket is currently bound to. void setCompletion (bool immediate)
Used to specify blocking mode for the socket. Error setLinger (bool linger)
Enable lingering sockets on close. Error setKeepAlive (bool enable)
Set the keep-alive status of this socket and if keep-alive messages will be sent. Error setTypeOfService (Tos service)
Set packet scheduling on platforms which support ip quality of service conventions. bool isConnected (void) const
Can test to see if this socket is 'connected', and hence whether a 'catch' can safely call getPeer(). bool isActive (void) const
Test to see if the socket is at least operating or if it is mearly initialized. bool operator! () const
Operator based testing to see if a socket is currently active. bool isBroadcast (void) const
Return if broadcast has been enabled for the specified socket. bool isRouted (void) const
Return if socket routing is enabled. Error getErrorNumber (void) const
Often used by a 'catch' to fetch the last error of a thrown socket. const char * getErrorString (void) const
Often used by a 'catch' to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used. virtual bool isPending (Pending pend, timeout_t timeout=TIMEOUT_INF)
Get the status of pending operations.

Protected Types

typedef enum State State
enum State { INITIAL, AVAILABLE, BOUND, CONNECTED, CONNECTING, STREAM }

Protected Methods

Error error (Error error, char *errstr=NULL) const
This service is used to throw all socket errors which usually occur during the socket constructor. void error (char *errstr) const
This service is used to throw application defined socket errors where the application specific error code is a string. void setError (bool enable)
This service is used to turn the error handler on or off for 'throwing' exceptions by manipulating the thrown flag. void endSocket (void)
Used as the default destructor for ending a socket. Error connectError (void)
Used as a common handler for connection failure processing. Error setBroadcast (bool enable)
Set the subnet broadcast flag for the socket. Error setMulticast (bool enable)
Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to. Error setLoopback (bool enable)
Set the multicast loopback flag for the socket. Error setTimeToLive (unsigned char ttl)
Set the multicast time to live for a multicast socket. Error join (const InetMcastAddress &ia)
Join a multicast group. Error drop (const InetMcastAddress &ia)
Drop membership from a multicast group. Error setRouting (bool enable)
Set the socket routing to indicate if outgoing messages should bypass normal routing (set false). Error setNoDelay (bool enable)
Enable/disable delaying packets (Nagle algorithm). Socket (int domain, int type, int protocol=0)
An unconnected socket may be created directly on the local machine. Socket (SOCKET fd)
A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call. Socket (const Socket &source)
A socket can also be constructed from an already existing Socket object. ssize_t readLine (char *buf, size_t len, timeout_t timeout=0)
Process a logical input line from a socket descriptor directly. virtual ssize_t readData (void *buf, size_t len, char separator=0, timeout_t t=0)
Read in a block of len bytes with specific separator. virtual ssize_t writeData (const void *buf, size_t len, timeout_t t=0)
Write a block of len bytes to socket.

Protected Attributes

struct {
bool thrown: 1
bool broadcast: 1
bool route: 1
bool keepalive: 1
bool loopback: 1
bool multicast: 1
bool completion: 1
bool linger: 1
unsigned ttl: 8
} flags

SOCKET so
the actual socket descriptor, in Windows, unlike posix it *cannot* be used as an file descriptor that way madness lies -- jfc State state

Friends

SOCKET dupSocket (SOCKET s, Socket::State state)

DETAILED DESCRIPTION

The Socket is used as the base for all Internet protocol services under Common C++. base class of all sockets.

A socket is a system resource (or winsock descriptor) that occupies a specific port address (and may be bound to a specific network interface) on the local machine. The socket may also be directly connected to a specific socket on a remote internet host.

This base class is not directly used, but is provided to offer properties common to other Common C++ socket classes, including the socket exception model and the ability to set socket properties such as QoS, 'sockopts' properties like Dont-Route and Keep-Alive, etc.

Author: David Sugar <[email protected]>

MEMBER TYPEDEF DOCUMENTATION

typedef enum Error Socket::Error

Reimplemented in URLStream.

typedef enum Pending Socket::Pending

typedef enum State Socket::State [protected]

typedef enum Tos Socket::Tos

MEMBER ENUMERATION DOCUMENTATION

enum Socket::Error

Enumeration values:

errSuccess
errCreateFailed
errCopyFailed
errInput
errInputInterrupt
errResourceFailure
errOutput
errOutputInterrupt
errNotConnected
errConnectRefused
errConnectRejected
errConnectTimeout
errConnectFailed
errConnectInvalid
errConnectBusy
errConnectNoRoute
errBindingFailed
errBroadcastDenied
errRoutingDenied
errKeepaliveDenied
errServiceDenied
errServiceUnavailable
errMulticastDisabled
errTimeout
errNoDelay
errExtended

Reimplemented in URLStream.

enum Socket::Pending

Enumeration values:

pendingInput
pendingOutput
pendingError

enum Socket::State [protected]

Enumeration values:

INITIAL
AVAILABLE
BOUND
CONNECTED
CONNECTING
STREAM

enum Socket::Tos

Enumeration values:

tosLowDelay
tosThroughput
tosReliability
tosMinCost
tosInvalid

CONSTRUCTOR & DESTRUCTOR DOCUMENTATION

Socket::Socket (int domain, int type, int protocol = 0) [protected]

An unconnected socket may be created directly on the local machine.

Sockets can occupy both the internet domain (AF_INET) and UNIX socket domain (AF_UNIX) under unix. The socket type (SOCK_STREAM, SOCK_DGRAM) and protocol may also be specified. If the socket cannot be created, an exception is thrown.

Parameters:

domain

socket domain to use.

type

base type and protocol family of the socket.

protocol

specific protocol to apply.

Socket::Socket (SOCKET fd) [protected]

A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call.

This constructor is mostly for internal use.

Parameters:

fd

file descriptor of an already existing socket.

Socket::Socket (const Socket & source) [protected]

A socket can also be constructed from an already existing Socket object.

On POSIX systems, the socket file descriptor is dup()'d. On Win32, DuplicateHandle() is used.

Parameters:

source

of existing socket to clone.

virtual Socket::~Socket () [virtual]

The socket base class may be 'thrown' as a result of an error, and the 'catcher' may then choose to destroy the object.

By assuring the socket base class is a virtual destructor, we can assure the full object is properly terminated.

MEMBER FUNCTION DOCUMENTATION

Error Socket::connectError (void) [protected]

Used as a common handler for connection failure processing.

Returns: correct failure code to apply.

Error Socket::drop (const InetMcastAddress & ia) [protected]

Drop membership from a multicast group.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

ia

address of multicast group to drop.

Reimplemented in UDPReceive.

void Socket::endSocket (void) [protected]

Used as the default destructor for ending a socket.

This will cleanly terminate the socket connection. It is provided for use in derived virtual destructors.

void Socket::error (char * errstr) const [inline, protected]

This service is used to throw application defined socket errors where the application specific error code is a string.

Parameters:

errstr

string or message to pass.

Error Socket::error (Error error, char * errstr = NULL) const [protected]

This service is used to throw all socket errors which usually occur during the socket constructor.

Parameters:

error

defined socket error id.

errstr

string or message to pass.

Error Socket::getErrorNumber (void) const [inline]

Often used by a 'catch' to fetch the last error of a thrown socket.

Returns: error number of Error error.

const char* Socket::getErrorString (void) const [inline]

Often used by a 'catch' to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used.

Returns: string for error message.

InetHostAddress Socket::getLocal (tpport_t * port = NULL) const

Get the local address and port number this socket is currently bound to.

Parameters:

port

ptr to port number on local host.

Returns: host address of interface this socket is bound to.

Reimplemented in TCPSocket.

InetHostAddress Socket::getPeer (tpport_t * port = NULL) const

Get the host address and port of the socket this socket is connected to.

If the socket is currently not in a connected state, then a host address of 0.0.0.0 is returned.

Parameters:

port

ptr to port number of remote socket.

Returns: host address of remote socket.

Reimplemented in UDPSocket.

InetHostAddress Socket::getSender (tpport_t * port = NULL) const

May be used to examine the origin of data waiting in the socket receive queue.

This can tell a TCP server where pending 'connect' requests are coming from, or a UDP socket where it's next packet arrived from.

Parameters:

port

ptr to port number of sender.

Returns: host address, test with 'isInetAddress()'.

bool Socket::isActive (void) const

Test to see if the socket is at least operating or if it is mearly initialized.

Returns: true if not in initial state.

bool Socket::isBroadcast (void) const [inline]

Return if broadcast has been enabled for the specified socket.

Returns: true if broadcast socket.

bool Socket::isConnected (void) const

Can test to see if this socket is 'connected', and hence whether a 'catch' can safely call getPeer().

Of course, an unconnected socket will return a 0.0.0.0 address from getPeer() as well.

Returns: true when socket is connected to a peer.

virtual bool Socket::isPending (Pending pend, timeout_t timeout = TIMEOUT_INF) [virtual]

Get the status of pending operations.

This can be used to examine if input or output is waiting, or if an error has occured on the descriptor.

Returns: true if ready, false on timeout.

Parameters:

pend

ready check to perform.

timeout

in milliseconds, inf. if not specified.

Reimplemented in TCPStream, and UnixStream.

bool Socket::isRouted (void) const [inline]

Return if socket routing is enabled.

Returns: true if routing enabled.

Error Socket::join (const InetMcastAddress & ia) [protected]

Join a multicast group.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

ia

address of multicast group to join.

Reimplemented in UDPReceive.

bool Socket::operator! ()

Operator based testing to see if a socket is currently active.

Reimplemented in tcpstream, and unixstream.

Socket& Socket::operator= (const Socket & from)

Sockets may also be duplicated by the assignment operator.

virtual ssize_t Socket::readData (void * buf, size_t len, char separator = 0, timeout_t t = 0) [protected, virtual]

Read in a block of len bytes with specific separator.

Can be zero, or any other char. If

or \r, it's treated just like a readLine(). Otherwise it looks for the separator.

Parameters:

pointer

to byte allocation.

maximum

length to read.

timeout

for pending data in milliseconds.

separator

for a particular ASCII character

Returns: number of bytes actually read.

ssize_t Socket::readLine (char * buf, size_t len, timeout_t timeout = 0) [protected]

Process a logical input line from a socket descriptor directly.

Parameters:

buf

pointer to string.

len

maximum length to read.

timeout

for pending data in milliseconds.

Returns: number of bytes actually read.

Error Socket::setBroadcast (bool enable) [protected]

Set the subnet broadcast flag for the socket.

This enables sending to a subnet and may require special image privileges depending on the operating system.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

enable

when set to true.

Reimplemented in UDPTransmit.

void Socket::setCompletion (bool immediate)

Used to specify blocking mode for the socket.

A socket can be made non-blocking by setting setCompletion(false) or set to block on all access with setCompletion(true). I do not believe this form of non-blocking socket I/O is supported in winsock, though it provides an alternate asynchronous set of socket services.

Parameters:

immediate

mode specify socket I/O call blocking mode.

void Socket::setError (bool enable) [inline, protected]

This service is used to turn the error handler on or off for 'throwing' exceptions by manipulating the thrown flag.

Parameters:

enable

true to enable handler.

Error Socket::setKeepAlive (bool enable)

Set the keep-alive status of this socket and if keep-alive messages will be sent.

Returns: 0 on success.

Parameters:

enable

keep alive messages.

Error Socket::setLinger (bool linger)

Enable lingering sockets on close.

Parameters:

linger

specify linger enable.

Error Socket::setLoopback (bool enable) [protected]

Set the multicast loopback flag for the socket.

Loopback enables a socket to hear what it is sending.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

enable

when set to true.

Error Socket::setMulticast (bool enable) [protected]

Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to.

It is also used as a check flag to make sure multicast is enabled before multicast operations are used.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

enable

when set to true.

Reimplemented in UDPTransmit, and UDPReceive.

Error Socket::setNoDelay (bool enable) [protected]

Enable/disable delaying packets (Nagle algorithm).

Returns: 0 on success.

Parameters:

enable

disable Nagle algorithm when set to true.

Error Socket::setRouting (bool enable) [protected]

Set the socket routing to indicate if outgoing messages should bypass normal routing (set false).

Returns: 0 on success.

Parameters:

enable

normal routing when set to true.

Reimplemented in UDPTransmit, and UDPReceive.

Error Socket::setTimeToLive (unsigned char ttl) [protected]

Set the multicast time to live for a multicast socket.

Returns: 0 (errSuccess) on success, else error code.

Parameters:

ttl

time to live.

Reimplemented in UDPTransmit.

Error Socket::setTypeOfService (Tos service)

Set packet scheduling on platforms which support ip quality of service conventions.

This effects how packets in the queue are scheduled through the interface.

Returns: 0 on success, error code on failure.

Parameters:

service

type of service enumerated type.

Reimplemented in UDPTransmit.

virtual ssize_t Socket::writeData (const void * buf, size_t len, timeout_t t = 0) [protected, virtual]

Write a block of len bytes to socket.

Parameters:

pointer

to byte allocation.

maximum

length to write.

timeout

for pending data in milliseconds.

Returns: number of bytes actually read.

FRIENDS AND RELATED FUNCTION DOCUMENTATION

SOCKET dupSocket (SOCKET s, Socket::State state) [friend]

MEMBER DATA DOCUMENTATION

bool Socket::broadcast [protected]

bool Socket::completion [protected]

struct { ... } Socket::flags [protected]

bool Socket::keepalive [protected]

bool Socket::linger [protected]

bool Socket::loopback [protected]

bool Socket::multicast [protected]

bool Socket::route [protected]

SOCKET Socket::so [protected]

the actual socket descriptor, in Windows, unlike posix it *cannot* be used as an file descriptor that way madness lies -- jfc

State Socket::state [protected]

bool Socket::thrown [protected]

unsigned Socket::ttl [protected]

AUTHOR

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