---
name: "SoVertexShape"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoVertexShape"
---

# SoVertexShape(3)

The SoVertexShape class is the superclass for all vertex based shapes.

## NAME

SoVertexShape - The **SoVertexShape** class is the superclass for all vertex based shapes.

## SYNOPSIS

\#include \<Inventor/nodes/SoVertexShape.h\>

Inherits **SoShape**.

Inherited by **SoIndexedShape**, and **SoNonIndexedShape**.

### Public Member Functions

virtual **SoType** **getTypeId** (void) const\
 virtual void **notify** (**SoNotList** \*nl)\
 virtual SbBool **generateDefaultNormals** (**SoState** \*state, **SoNormalBundle** \*bundle)\
 virtual SbBool **generateDefaultNormals** (**SoState** \*state, **SoNormalCache** \*cache)\
 virtual void **write** (**SoWriteAction** \*action)\

Public Member Functions inherited from **SoShape** virtual SbBool **affectsState** (void) const\
 virtual void **getBoundingBox** (**SoGetBoundingBoxAction** \*action)\
 virtual void **GLRender** (**SoGLRenderAction** \*action)\
 virtual void **rayPick** (**SoRayPickAction** \*action)\
 virtual void **callback** (**SoCallbackAction** \*action)\
 virtual void **computeBBox** (**SoAction** \*action, **SbBox3f** &box, **SbVec3f** &center)=0\
 virtual void **getPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\
 const **SoBoundingBoxCache** \* **getBoundingBoxCache** (void) const\

Public Member Functions inherited from **SoNode** void **setOverride** (const SbBool state)\
 SbBool **isOverride** (void) const\
 void **setNodeType** (const **NodeType** type)\
 **NodeType** **getNodeType** (void) const\
 virtual **SoNode** \* **copy** (SbBool copyconnections=FALSE) const\
 virtual void **doAction** (**SoAction** \*action)\
 virtual void **GLRenderBelowPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderInPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderOffPath** (**SoGLRenderAction** \*action)\
 virtual void **getMatrix** (**SoGetMatrixAction** \*action)\
 virtual void **handleEvent** (**SoHandleEventAction** \*action)\
 virtual void **pick** (**SoPickAction** \*action)\
 virtual void **search** (**SoSearchAction** \*action)\
 virtual void **audioRender** (**SoAudioRenderAction** \*action)\
 virtual void **grabEventsSetup** (void)\
 virtual void **grabEventsCleanup** (void)\
 virtual void **startNotify** (void)\
 SbUniqueId **getNodeId** (void) const\
 virtual **SoChildList** \* **getChildren** (void) const\
 virtual void **writeInstance** (**SoOutput** \*out)\
 virtual **SoNode** \* **addToCopyDict** (void) const\
 virtual void **copyContents** (const **SoFieldContainer** \*from, SbBool copyconnections)\
 virtual **SoFieldContainer** \* **copyThroughConnection** (void) const\

Public Member Functions inherited from **SoFieldContainer** void **setToDefaults** (void)\
 SbBool **hasDefaultValues** (void) const\
 SbBool **fieldsAreEqual** (const **SoFieldContainer** \*container) const\
 void **copyFieldValues** (const **SoFieldContainer** \*container, SbBool copyconnections=FALSE)\
 SbBool **set** (const char \*const fielddata)\
 void **get** (**SbString** &fielddata)\
 virtual int **getFields** (**SoFieldList** &l) const\
 virtual int **getAllFields** (**SoFieldList** &l) const\
 virtual **SoField** \* **getField** (const **SbName** &name) const\
 virtual **SoField** \* **getEventIn** (const **SbName** &name) const\
 virtual **SoField** \* **getEventOut** (const **SbName** &name) const\
 SbBool **getFieldName** (const **SoField** \*const field, **SbName** &name) const\
 SbBool **enableNotify** (const SbBool flag)\
 SbBool **isNotifyEnabled** (void) const\
 SbBool **set** (const char \*fielddata, **SoInput** \*input)\
 void **get** (**SbString** &fielddata, **SoOutput** \*out)\
 virtual SbBool **validateNewFieldValue** (**SoField** \*field, void \*newval)\
 virtual void **addWriteReference** (**SoOutput** \*out, SbBool isfromfield=FALSE)\
 SbBool **getIsBuiltIn** (void) const\
 virtual void **getFieldsMemorySize** (size\_t &managed, size\_t &unmanaged) const\
 void **setUserData** (void \*userdata) const\
 void \* **getUserData** (void) const\

Public Member Functions inherited from **SoBase** void **ref** (void) const\
 void **unref** (void) const\
 void **unrefNoDelete** (void) const\
 int32\_t **getRefCount** (void) const\
 void **touch** (void)\
 SbBool **isOfType** (**SoType** type) const\
 Returns TRUE if the type of this object is either of the same type or inherited from *type*.  virtual **SbName** **getName** (void) const\
 virtual void **setName** (const **SbName** &newname)\
 void **addAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 void **removeAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 const **SoAuditorList** & **getAuditors** (void) const\
 SbBool **shouldWrite** (void)\
 void **assertAlive** (void) const\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\

Static Public Member Functions inherited from **SoShape** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **getScreenSize** (**SoState** \*const state, const **SbBox3f** &boundingbox, **SbVec2s** &rectsize)\
 static float **getDecimatedComplexity** (**SoState** \*state, float complexity)\

Static Public Member Functions inherited from **SoNode** static uint32\_t **getCompatibilityTypes** (const **SoType** &nodetype)\
 static **SoType** **getClassTypeId** (void)\
 static **SoNode** \* **getByName** (const **SbName** &name)\
 static int **getByName** (const **SbName** &name, **SoNodeList** &l)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **initClasses** (void)\
 static SbUniqueId **getNextNodeId** (void)\
 static int **getActionMethodIndex** (const **SoType** type)\
 static void **getBoundingBoxS** (**SoAction** \*action, **SoNode** \*node)\
 static void **GLRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **callbackS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getMatrixS** (**SoAction** \*action, **SoNode** \*node)\
 static void **handleEventS** (**SoAction** \*action, **SoNode** \*node)\
 static void **pickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **rayPickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **searchS** (**SoAction** \*action, **SoNode** \*node)\
 static void **writeS** (**SoAction** \*action, **SoNode** \*node)\
 static void **audioRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getPrimitiveCountS** (**SoAction** \*action, **SoNode** \*node)\

Static Public Member Functions inherited from **SoFieldContainer** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.     static void **cleanupClass** (void)\
 static void **initCopyDict** (void)\
 static void **addCopy** (const **SoFieldContainer** \*orig, const **SoFieldContainer** \*copy)\
 static **SoFieldContainer** \* **checkCopy** (const **SoFieldContainer** \*orig)\
 static **SoFieldContainer** \* **findCopy** (const **SoFieldContainer** \*orig, const SbBool copyconnections)\
 static void **copyDone** (void)\

Static Public Member Functions inherited from **SoBase** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.  static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.  static void **addName** (**SoBase** \*const base, const char \*const name)\
 static void **removeName** (**SoBase** \*const base, const char \*const name)\
 static void **incrementCurrentWriteCounter** (void)\
 static void **decrementCurrentWriteCounter** (void)\
 static **SoBase** \* **getNamedBase** (const **SbName** &name, **SoType** type)\
 static int **getNamedBases** (const **SbName** &name, **SoBaseList** &baselist, **SoType** type)\
 static SbBool **read** (**SoInput** \*input, **SoBase** \*&base, **SoType** expectedtype)\
 static void **setInstancePrefix** (const **SbString** &c)\
 static void **setTraceRefs** (SbBool trace)\
 static SbBool **getTraceRefs** (void)\
 static SbBool **connectRoute** (**SoInput** \*input, const **SbName** &fromnodename, const **SbName** &fromfieldname, const **SbName** &tonodename, const **SbName** &tofieldname)\
 static SbBool **readRoute** (**SoInput** \*input)\

### Public Attributes

**SoSFNode** **vertexProperty**\

### Protected Member Functions

virtual const **SoFieldData** \* **getFieldData** (void) const\
 **SoVertexShape** (void)\
 virtual **~SoVertexShape** ()\
 virtual SbBool **shouldGLRender** (**SoGLRenderAction** \*action)\
 void **setNormalCache** (**SoState** \*const state, const int num, const **SbVec3f** \*normals)\
 **SoNormalCache** \* **getNormalCache** (void) const\
 **SoNormalCache** \* **generateAndReadLockNormalCache** (**SoState** \*const state)\
 void **getVertexData** (**SoState** \*state, const **SoCoordinateElement** \*&coords, const **SbVec3f** \*&normals, const SbBool neednormals)\
 void **readLockNormalCache** (void)\
 void **readUnlockNormalCache** (void)\

Protected Member Functions inherited from **SoShape** **SoShape** (void)\
 virtual **~SoShape** ()\
 float **getComplexityValue** (**SoAction** \*action)\
 virtual void **generatePrimitives** (**SoAction** \*action)=0\
 void **beginSolidShape** (**SoGLRenderAction** \*action)\
 void **endSolidShape** (**SoGLRenderAction** \*action)\
 void **GLRenderBoundingBox** (**SoGLRenderAction** \*action)\
 SbBool **shouldPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\
 SbBool **shouldRayPick** (**SoRayPickAction** \*const action)\
 void **computeObjectSpaceRay** (**SoRayPickAction** \*const action)\
 void **computeObjectSpaceRay** (**SoRayPickAction** \*const action, const **SbMatrix** &matrix)\
 virtual **SoDetail** \* **createTriangleDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v1, const **SoPrimitiveVertex** \*v2, const **SoPrimitiveVertex** \*v3, **SoPickedPoint** \*pp)\
 virtual **SoDetail** \* **createLineSegmentDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v1, const **SoPrimitiveVertex** \*v2, **SoPickedPoint** \*pp)\
 virtual **SoDetail** \* **createPointDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v, **SoPickedPoint** \*pp)\
 void **invokeTriangleCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v1, const **SoPrimitiveVertex** \*const v2, const **SoPrimitiveVertex** \*const v3)\
 void **invokeLineSegmentCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v1, const **SoPrimitiveVertex** \*const v2)\
 void **invokePointCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v)\
 void **beginShape** (**SoAction** \*const action, const **TriangleShape** shapetype, **SoDetail** \*const detail=NULL)\
 void **shapeVertex** (const **SoPrimitiveVertex** \*const v)\
 void **endShape** (void)\
 void **generateVertex** (**SoPrimitiveVertex** \*const pv, const **SbVec3f** &point, const SbBool useTexFunc, const **SoMultiTextureCoordinateElement** \*const tce, const float s, const float t, const **SbVec3f** &normal)\
 void **generateVertex** (**SoPrimitiveVertex** \*const pv, const **SbVec3f** &point, const SbBool useTexFunc, const **SoMultiTextureCoordinateElement** \*const tce, const float s, const float t, const float r, const **SbVec3f** &normal)\
 SbBool **startVertexArray** (**SoGLRenderAction** \*action, const **SoCoordinateElement** \*coords, const **SbVec3f** \*pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)\
 void **finishVertexArray** (**SoGLRenderAction** \*action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)\

Protected Member Functions inherited from **SoNode** **SoNode** (void)\
 virtual **~SoNode** ()\
 virtual SbBool **readInstance** (**SoInput** \*in, unsigned short flags)\

Protected Member Functions inherited from **SoFieldContainer** **SoFieldContainer** (void)\
 virtual **~SoFieldContainer** ()\

Protected Member Functions inherited from **SoBase** **SoBase** (void)\
 virtual **~SoBase** ()\
 virtual void **destroy** (void)\
 SbBool **hasMultipleWriteRefs** (void) const\
 SbBool **writeHeader** (**SoOutput** \*out, SbBool isgroup, SbBool isengine) const\
 void **writeFooter** (**SoOutput** \*out) const\
 virtual const char \* **getFileFormatName** (void) const\
 virtual **SoNotRec** **createNotRec** (void)\

### Static Protected Member Functions

static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoShape** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoNode** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\
 static void **setNextActionMethodIndex** (int index)\
 static int **getNextActionMethodIndex** (void)\
 static void **incNextActionMethodIndex** (void)\
 static void **setCompatibilityTypes** (const **SoType** &nodetype, const uint32\_t bitmask)\

Static Protected Member Functions inherited from **SoBase** static uint32\_t **getCurrentWriteCounter** (void)\
 static void **staticDataLock** (void)\
 static void **staticDataUnlock** (void)\

### Additional Inherited Members

Public Types inherited from **SoShape** enum **TriangleShape** { **TRIANGLE\_STRIP**, **TRIANGLE\_FAN**, **TRIANGLES**, **POLYGON**, **QUADS**, **QUAD\_STRIP**, **POINTS**, **LINES**, **LINE\_STRIP** }\

Public Types inherited from **SoNode** enum **NodeType** { **INVENTOR** = 0x0000, **VRML1** = 0x0001, **VRML2** = 0x0002, **INVENTOR\_1** = 0x0004, **INVENTOR\_2\_0** = 0x0008, **INVENTOR\_2\_1** = 0x0010, **INVENTOR\_2\_5** = 0x0020, **INVENTOR\_2\_6** = 0x0040, **COIN\_1\_0** = 0x0080, **COIN\_2\_0** = 0x0100, **EXTENSION** = 0x0200, **COIN\_2\_2** = 0x0400, **COIN\_2\_3** = 0x0800, **COIN\_2\_4** = 0x1000, **INVENTOR\_5\_0** = 0x2000, **COIN\_2\_5** = 0x4000, **COIN\_3\_0** = 0x8000, **INVENTOR\_6\_0** = 0x10000, **COIN\_4\_0** = 0x20000 }\

Protected Types inherited from **SoBase** enum **BaseFlags** { **IS\_ENGINE** = 0x01, **IS\_GROUP** = 0x02 }\

Protected Attributes inherited from **SoNode** SbUniqueId **uniqueId**\

Protected Attributes inherited from **SoFieldContainer** SbBool **isBuiltIn**\

Static Protected Attributes inherited from **SoNode** static SbUniqueId **nextUniqueId** = 1\
 static int **nextActionMethodIndex** = 0\

## Detailed Description

The **SoVertexShape** class is the superclass for all vertex based shapes.

Basically, every polygon, line, or point based shape will inherit this class. It contains methods for organizing the normal cache, and also holds the **SoVertexShape::vertexProperty** field which can be used to set vertex data inside the node.

## Constructor & Destructor Documentation

### SoVertexShape::SoVertexShape (void ) \[protected\]

Constructor.

### SoVertexShape::~SoVertexShape () \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoVertexShape::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### SoType SoVertexShape::getTypeId (void ) const \[virtual\]

Returns the type identification of an object derived from a class inheriting **SoBase**. This is used for runtime type checking and "downward" casting.

Reimplemented from **SoShape**.

Reimplemented in **SoFaceSet**, **SoIndexedFaceSet**, **SoIndexedLineSet**, **SoIndexedMarkerSet**, **SoIndexedPointSet**, **SoIndexedShape**, **SoIndexedTriangleStripSet**, **SoLineSet**, **SoMarkerSet**, **SoNonIndexedShape**, **SoPointSet**, **SoQuadMesh**, and **SoTriangleStripSet**.

### const SoFieldData \*\* SoVertexShape::getFieldDataPtr (void ) \[static\], \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Returns the **SoFieldData** class which holds information about fields in this node.

### const SoFieldData \* SoVertexShape::getFieldData (void ) const \[protected\], \[virtual\]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from **SoShape**.

Reimplemented in **SoFaceSet**, **SoIndexedFaceSet**, **SoIndexedLineSet**, **SoIndexedMarkerSet**, **SoIndexedPointSet**, **SoIndexedShape**, **SoIndexedTriangleStripSet**, **SoLineSet**, **SoMarkerSet**, **SoNonIndexedShape**, **SoPointSet**, **SoQuadMesh**, and **SoTriangleStripSet**.

### void SoVertexShape::initClass (void ) \[static\]

### void SoVertexShape::notify (SoNotList \* l) \[virtual\]

Notifies all auditors for this instance when changes are made.

Reimplemented from **SoShape**.

Reimplemented in **SoIndexedLineSet**, and **SoIndexedPointSet**.

### SbBool SoVertexShape::generateDefaultNormals (SoState \* state, SoNormalBundle \* bundle) \[virtual\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Subclasses should override this method to generate default normals using the **SoNormalBundle** class. TRUE should be returned if normals were generated, FALSE otherwise.

Default method returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.\

Reimplemented in **SoFaceSet**, **SoIndexedFaceSet**, **SoIndexedPointSet**, **SoIndexedTriangleStripSet**, **SoPointSet**, **SoQuadMesh**, and **SoTriangleStripSet**.

### SbBool SoVertexShape::generateDefaultNormals (SoState \* state, SoNormalCache \* cache) \[virtual\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Subclasses should override this method to generate default normals using the **SoNormalCache** class. This is more effective than using **SoNormalGenerator**. Return TRUE if normals were generated, FALSE otherwise.

Default method just returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.\

Reimplemented in **SoFaceSet**, **SoIndexedFaceSet**, **SoIndexedPointSet**, **SoIndexedTriangleStripSet**, **SoPointSet**, **SoQuadMesh**, and **SoTriangleStripSet**.

### void SoVertexShape::write (SoWriteAction \* action) \[virtual\]

Action method for **SoWriteAction**.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from **SoNode**.

### SbBool SoVertexShape::shouldGLRender (SoGLRenderAction \* action) \[protected\], \[virtual\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

Reimplemented from **SoShape**.

### void SoVertexShape::setNormalCache (SoState \*const state, const int num, const SbVec3f \* normals) \[protected\]

Sets normal cache to contain the normals specified by *normals* and *num*, and forces cache dependencies on coordinates, shape hints and crease angle.

### SoNormalCache \* SoVertexShape::getNormalCache (void ) const \[protected\]

Returns the current normal cache, or NULL if there is none.

### SoNormalCache \* SoVertexShape::generateAndReadLockNormalCache (SoState \*const state) \[protected\]

Convenience method that can be used by subclasses to return or create a normal cache. If the current cache is not valid, it takes care of unrefing the old cache and pushing and popping the state to create element dependencies when creating the new cache.

When returning from this method, the normal cache will be read locked, and the caller should call **readUnlockNormalCache()** when the normals in the cache are no longer needed.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.\

**Since**

Coin 2.0

### void SoVertexShape::getVertexData (SoState \* state, const SoCoordinateElement \*& coords, const SbVec3f \*& normals, const SbBool neednormals) \[protected\]

Convenience method that returns the current coordinate and normal element. This method is not part of the Open Inventor API.

### void SoVertexShape::readLockNormalCache (void ) \[protected\]

Read lock the normal cache. This method should be called before fetching the normal cache (using **getNormalCache()**). When the cached normals are no longer needed, **readUnlockNormalCache()** must be called.

It is also possible to use **generateAndReadLockNormalCache()**.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.\

**See also**

**readUnlockNormalCache()**

**Since**

Coin 2.0

### void SoVertexShape::readUnlockNormalCache (void ) \[protected\]

Read unlock the normal cache. Should be called when the read-locked cached normals are no longer needed.

**See also**

**readLockNormalCache()**

**Since**

Coin 2.0

## Member Data Documentation

### SoSFNode SoVertexShape::vertexProperty

If you set the vertexProperty field, it should be with an **SoVertexProperty** node. Otherwise it will simply be ignored. Node types inheriting **SoVertexShape** will then get their coordinate data from the vertexProperty node instead of from the global traversal state.

The vertexProperty field of SoVertexShape-derived nodes breaks somewhat with the basic design of Open Inventor, as its contents are not passed to the global state. This is done to provide a simple path to highly optimized rendering of vertex based shapes.

**See also**

**SoVertexProperty**

**Since**

Coin 1.0

SGI Inventor 2.1

## Author

Generated automatically by Doxygen for Coin from the source code.
