---
name: "SoVertexProperty"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoVertexProperty"
---

# SoVertexProperty(3)

The SoVertexProperty class collects the functionality of various appearance nodes.

## NAME

SoVertexProperty - The **SoVertexProperty** class collects the functionality of various appearance nodes.

## SYNOPSIS

\#include \<Inventor/nodes/SoVertexProperty.h\>

Inherits **SoNode**.

### Public Types

enum **Binding** { **OVERALL** = 2, **PER\_PART**, **PER\_PART\_INDEXED**, **PER\_FACE**, **PER\_FACE\_INDEXED**, **PER\_VERTEX**, **PER\_VERTEX\_INDEXED** }\

Public Types inherited from **SoNode** enum **NodeType** { **INVENTOR** = 0x0000, **VRML1** = 0x0001, **VRML2** = 0x0002, **INVENTOR\_1** = 0x0004, **INVENTOR\_2\_0** = 0x0008, **INVENTOR\_2\_1** = 0x0010, **INVENTOR\_2\_5** = 0x0020, **INVENTOR\_2\_6** = 0x0040, **COIN\_1\_0** = 0x0080, **COIN\_2\_0** = 0x0100, **EXTENSION** = 0x0200, **COIN\_2\_2** = 0x0400, **COIN\_2\_3** = 0x0800, **COIN\_2\_4** = 0x1000, **INVENTOR\_5\_0** = 0x2000, **COIN\_2\_5** = 0x4000, **COIN\_3\_0** = 0x8000, **INVENTOR\_6\_0** = 0x10000, **COIN\_4\_0** = 0x20000 }\

### Public Member Functions

virtual **SoType** **getTypeId** (void) const\
 **SoVertexProperty** (void)\
 virtual void **doAction** (**SoAction** \*action)\
 virtual void **GLRender** (**SoGLRenderAction** \*action)\
 virtual void **getBoundingBox** (**SoGetBoundingBoxAction** \*action)\
 virtual void **callback** (**SoCallbackAction** \*action)\
 virtual void **pick** (**SoPickAction** \*action)\
 virtual void **getPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\

Public Member Functions inherited from **SoNode** void **setOverride** (const SbBool state)\
 SbBool **isOverride** (void) const\
 void **setNodeType** (const **NodeType** type)\
 **NodeType** **getNodeType** (void) const\
 virtual **SoNode** \* **copy** (SbBool copyconnections=FALSE) const\
 virtual SbBool **affectsState** (void) const\
 virtual void **GLRenderBelowPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderInPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderOffPath** (**SoGLRenderAction** \*action)\
 virtual void **getMatrix** (**SoGetMatrixAction** \*action)\
 virtual void **handleEvent** (**SoHandleEventAction** \*action)\
 virtual void **rayPick** (**SoRayPickAction** \*action)\
 virtual void **search** (**SoSearchAction** \*action)\
 virtual void **write** (**SoWriteAction** \*action)\
 virtual void **audioRender** (**SoAudioRenderAction** \*action)\
 virtual void **grabEventsSetup** (void)\
 virtual void **grabEventsCleanup** (void)\
 virtual void **startNotify** (void)\
 SbUniqueId **getNodeId** (void) const\
 virtual **SoChildList** \* **getChildren** (void) const\
 virtual void **writeInstance** (**SoOutput** \*out)\
 virtual **SoNode** \* **addToCopyDict** (void) const\
 virtual void **copyContents** (const **SoFieldContainer** \*from, SbBool copyconnections)\
 virtual **SoFieldContainer** \* **copyThroughConnection** (void) const\

Public Member Functions inherited from **SoFieldContainer** void **setToDefaults** (void)\
 SbBool **hasDefaultValues** (void) const\
 SbBool **fieldsAreEqual** (const **SoFieldContainer** \*container) const\
 void **copyFieldValues** (const **SoFieldContainer** \*container, SbBool copyconnections=FALSE)\
 SbBool **set** (const char \*const fielddata)\
 void **get** (**SbString** &fielddata)\
 virtual int **getFields** (**SoFieldList** &l) const\
 virtual int **getAllFields** (**SoFieldList** &l) const\
 virtual **SoField** \* **getField** (const **SbName** &name) const\
 virtual **SoField** \* **getEventIn** (const **SbName** &name) const\
 virtual **SoField** \* **getEventOut** (const **SbName** &name) const\
 SbBool **getFieldName** (const **SoField** \*const field, **SbName** &name) const\
 SbBool **enableNotify** (const SbBool flag)\
 SbBool **isNotifyEnabled** (void) const\
 SbBool **set** (const char \*fielddata, **SoInput** \*input)\
 void **get** (**SbString** &fielddata, **SoOutput** \*out)\
 virtual SbBool **validateNewFieldValue** (**SoField** \*field, void \*newval)\
 virtual void **addWriteReference** (**SoOutput** \*out, SbBool isfromfield=FALSE)\
 SbBool **getIsBuiltIn** (void) const\
 virtual void **getFieldsMemorySize** (size\_t &managed, size\_t &unmanaged) const\
 void **setUserData** (void \*userdata) const\
 void \* **getUserData** (void) const\

Public Member Functions inherited from **SoBase** void **ref** (void) const\
 void **unref** (void) const\
 void **unrefNoDelete** (void) const\
 int32\_t **getRefCount** (void) const\
 void **touch** (void)\
 SbBool **isOfType** (**SoType** type) const\
 Returns TRUE if the type of this object is either of the same type or inherited from *type*.  virtual **SbName** **getName** (void) const\
 virtual void **setName** (const **SbName** &newname)\
 void **addAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 void **removeAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 const **SoAuditorList** & **getAuditors** (void) const\
 SbBool **shouldWrite** (void)\
 void **assertAlive** (void) const\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from **SoNode** static uint32\_t **getCompatibilityTypes** (const **SoType** &nodetype)\
 static **SoType** **getClassTypeId** (void)\
 static **SoNode** \* **getByName** (const **SbName** &name)\
 static int **getByName** (const **SbName** &name, **SoNodeList** &l)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **initClasses** (void)\
 static SbUniqueId **getNextNodeId** (void)\
 static int **getActionMethodIndex** (const **SoType** type)\
 static void **getBoundingBoxS** (**SoAction** \*action, **SoNode** \*node)\
 static void **GLRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **callbackS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getMatrixS** (**SoAction** \*action, **SoNode** \*node)\
 static void **handleEventS** (**SoAction** \*action, **SoNode** \*node)\
 static void **pickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **rayPickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **searchS** (**SoAction** \*action, **SoNode** \*node)\
 static void **writeS** (**SoAction** \*action, **SoNode** \*node)\
 static void **audioRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getPrimitiveCountS** (**SoAction** \*action, **SoNode** \*node)\

Static Public Member Functions inherited from **SoFieldContainer** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.     static void **cleanupClass** (void)\
 static void **initCopyDict** (void)\
 static void **addCopy** (const **SoFieldContainer** \*orig, const **SoFieldContainer** \*copy)\
 static **SoFieldContainer** \* **checkCopy** (const **SoFieldContainer** \*orig)\
 static **SoFieldContainer** \* **findCopy** (const **SoFieldContainer** \*orig, const SbBool copyconnections)\
 static void **copyDone** (void)\

Static Public Member Functions inherited from **SoBase** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.  static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.  static void **addName** (**SoBase** \*const base, const char \*const name)\
 static void **removeName** (**SoBase** \*const base, const char \*const name)\
 static void **incrementCurrentWriteCounter** (void)\
 static void **decrementCurrentWriteCounter** (void)\
 static **SoBase** \* **getNamedBase** (const **SbName** &name, **SoType** type)\
 static int **getNamedBases** (const **SbName** &name, **SoBaseList** &baselist, **SoType** type)\
 static SbBool **read** (**SoInput** \*input, **SoBase** \*&base, **SoType** expectedtype)\
 static void **setInstancePrefix** (const **SbString** &c)\
 static void **setTraceRefs** (SbBool trace)\
 static SbBool **getTraceRefs** (void)\
 static SbBool **connectRoute** (**SoInput** \*input, const **SbName** &fromnodename, const **SbName** &fromfieldname, const **SbName** &tonodename, const **SbName** &tofieldname)\
 static SbBool **readRoute** (**SoInput** \*input)\

### Public Attributes

**SoMFVec3f** **vertex**\
 **SoMFVec2f** **texCoord**\
 **SoMFVec3f** **texCoord3**\
 **SoMFVec3f** **normal**\
 **SoSFEnum** **normalBinding**\
 **SoMFUInt32** **orderedRGBA**\
 **SoSFEnum** **materialBinding**\
 **SoMFInt32** **textureUnit**\

### Protected Member Functions

virtual const **SoFieldData** \* **getFieldData** (void) const\
 virtual **~SoVertexProperty** ()\
 virtual void **notify** (**SoNotList** \*list)\

Protected Member Functions inherited from **SoNode** **SoNode** (void)\
 virtual **~SoNode** ()\
 virtual SbBool **readInstance** (**SoInput** \*in, unsigned short flags)\

Protected Member Functions inherited from **SoFieldContainer** **SoFieldContainer** (void)\
 virtual **~SoFieldContainer** ()\

Protected Member Functions inherited from **SoBase** **SoBase** (void)\
 virtual **~SoBase** ()\
 virtual void **destroy** (void)\
 SbBool **hasMultipleWriteRefs** (void) const\
 SbBool **writeHeader** (**SoOutput** \*out, SbBool isgroup, SbBool isengine) const\
 void **writeFooter** (**SoOutput** \*out) const\
 virtual const char \* **getFileFormatName** (void) const\
 virtual **SoNotRec** **createNotRec** (void)\

### Static Protected Member Functions

static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoNode** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\
 static void **setNextActionMethodIndex** (int index)\
 static int **getNextActionMethodIndex** (void)\
 static void **incNextActionMethodIndex** (void)\
 static void **setCompatibilityTypes** (const **SoType** &nodetype, const uint32\_t bitmask)\

Static Protected Member Functions inherited from **SoBase** static uint32\_t **getCurrentWriteCounter** (void)\
 static void **staticDataLock** (void)\
 static void **staticDataUnlock** (void)\

### Additional Inherited Members

Protected Types inherited from **SoBase** enum **BaseFlags** { **IS\_ENGINE** = 0x01, **IS\_GROUP** = 0x02 }\

Protected Attributes inherited from **SoNode** SbUniqueId **uniqueId**\

Protected Attributes inherited from **SoFieldContainer** SbBool **isBuiltIn**\

Static Protected Attributes inherited from **SoNode** static SbUniqueId **nextUniqueId** = 1\
 static int **nextActionMethodIndex** = 0\

## Detailed Description

The **SoVertexProperty** class collects the functionality of various appearance nodes.

Instead of reading data from the current state stack of the scene graph traversal, nodes inheriting **SoVertexShape** can be set up with an **SoVertexProperty** node in the **SoVertexShape::vertexProperty** field. Coordinates, normals, texture coordinates and material / color information will then be fetched from the vertex shape's **SoVertexProperty** node instead of from the state stack.

The **SoVertexProperty** node provides fields for duplicating the functionality of all these other Inventor node types: **SoCoordinate3**, **SoTextureCoordinate2**, **SoTextureCoordinate3**, **SoNormal**, **SoPackedColor**, **SoMaterialBinding** and **SoNormalBinding**.

The **SoVertexProperty** node was introduced fairly late in the design of the Inventor API by SGI. The idea behind it was to provide a means to specify the necessary data for vertex shape derived nodes which would be more efficient to work with than fetching the data from the traversal state stack.

In practice, the effect is not at all very noticeable. Since the use of **SoVertexProperty** nodes in the **SoVertexShape::vertexProperty** field somewhat breaks with the basic design of the Open Inventor API (the **SoVertexProperty** data is not pushed to the traversal state stack), you might be better off design-wise by using the usual mechanisms, i.e. by setting up the individual nodes **SoVertexProperty** "collects".

One of the drawbacks will for instance be that it is not possible to share *parts* of the **SoVertexProperty** node between several shapes, which is something that can easily be done when setting up individual state changing nodes in the scene graph.

**FILE FORMAT/DEFAULTS:**

```
VertexProperty {
    vertex [  ]
    normal [  ]
    texCoord [  ]
    orderedRGBA [  ]
    texCoord3 [  ]
    normalBinding PER_VERTEX_INDEXED
    materialBinding OVERALL
}
```

**Since**

SGI Inventor 2.1

**See also**

**SoVertexShape**

**SoCoordinate3**, **SoTextureCoordinate2**, **SoTextureCoordinate3**, **SoNormal**

**SoPackedColor**

**SoMaterialBinding**, **SoNormalBinding**

## Member Enumeration Documentation

### enum SoVertexProperty::Binding

The binding types available for our **SoVertexProperty::normalBinding** and **SoVertexProperty::materialBinding** fields.

For a detailed explanation of each of the enumeration value binding types, see the documentation of the **SoMaterialBinding** node.

## Constructor & Destructor Documentation

### SoVertexProperty::SoVertexProperty (void )

Constructor.

### SoVertexProperty::~SoVertexProperty () \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoVertexProperty::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### SoType SoVertexProperty::getTypeId (void ) const \[virtual\]

Returns the type identification of an object derived from a class inheriting **SoBase**. This is used for runtime type checking and "downward" casting.

Implements **SoBase**.

### const SoFieldData \*\* SoVertexProperty::getFieldDataPtr (void ) \[static\], \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Returns the **SoFieldData** class which holds information about fields in this node.

### const SoFieldData \* SoVertexProperty::getFieldData (void ) const \[protected\], \[virtual\]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from **SoFieldContainer**.

### void SoVertexProperty::doAction (SoAction \* action) \[virtual\]

This function performs the typical operation of a node for any action.

Reimplemented from **SoNode**.

### void SoVertexProperty::GLRender (SoGLRenderAction \* action) \[virtual\]

Action method for the **SoGLRenderAction**.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from **SoNode**.

### void SoVertexProperty::getBoundingBox (SoGetBoundingBoxAction \* action) \[virtual\]

Action method for the **SoGetBoundingBoxAction**.

Calculates bounding box and center coordinates for node and modifies the values of the *action* to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from **SoNode**.

### void SoVertexProperty::callback (SoCallbackAction \* action) \[virtual\]

Action method for **SoCallbackAction**.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the **SoCallbackAction** for extracting information about the scene graph.

Reimplemented from **SoNode**.

### void SoVertexProperty::pick (SoPickAction \* action) \[virtual\]

Action method for **SoPickAction**.

Does common processing for **SoPickAction** *action* instances.

Reimplemented from **SoNode**.

### void SoVertexProperty::getPrimitiveCount (SoGetPrimitiveCountAction \* action) \[virtual\]

Action method for the **SoGetPrimitiveCountAction**.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the *action*.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from **SoNode**.

### void SoVertexProperty::notify (SoNotList \* l) \[protected\], \[virtual\]

Notifies all auditors for this instance when changes are made.

Reimplemented from **SoNode**.

## Member Data Documentation

### SoMFVec3f SoVertexProperty::vertex

This field sets up vertex coordinates in the same manner as **SoCoordinate3::point**.

By default the field contains no coordinates.

**See also**

**SoCoordinate3**

### SoMFVec2f SoVertexProperty::texCoord

Same functionality as **SoTextureCoordinate2::point**. By default the field contains no coordinates.

**See also**

**SoTextureCoordinate2**

### SoMFVec3f SoVertexProperty::texCoord3

Same functionality as **SoTextureCoordinate3::point**. By default the field contains no coordinates.

**See also**

**SoTextureCoordinate3**

**Since**

Coin 2.0

TGS Inventor 2.6

### SoMFVec3f SoVertexProperty::normal

This field defines a set of normal vectors in the same manner as **SoNormal::vector**. By default the field contains no vectors.

**See also**

**SoNormal**

### SoSFEnum SoVertexProperty::normalBinding

Defines how to bind the normals specified in the **SoVertexProperty::normal** set to the parts of the "owner" shape. Must be one of the values in the **SoVertexProperty::Binding** enum.

Default value of the field is SoVertexProperty::PER\_VERTEX\_INDEXED.

**See also**

**SoNormalBinding**

### SoMFUInt32 SoVertexProperty::orderedRGBA

A set of "packed" 32-bit diffuse color plus transparency values. Works in the same manner as the **SoPackedColor::orderedRGBA** field.

By default the field has no data.

**See also**

**SoPackedColor**

### SoSFEnum SoVertexProperty::materialBinding

Defines how to bind the color values specified in the **SoVertexProperty::orderedRGBA** set to the parts of the "owner" shape. Must be one of the values in the **SoVertexProperty::Binding** enum.

Default value of the field is SoVertexProperty::OVERALL.

**See also**

**SoMaterialBinding**

### SoMFInt32 SoVertexProperty::textureUnit

The texture unit(s) for the texture coordinates. By default this field contains one value, 0, and texture coordinates are then sent to texture unit 0. It's possible to supply multiple values in this field, and the texture coordinates in texCoord or texCoord3 will then be split into those units. The first totalnum/numunits coordinates will be sent to the first unit specified, the next totalnum/numunits coordinates will be sent to the second unit in this field, etc.

**See also**

**SoTextureCoordinate2**, **SoTextureUnit**

**Since**

Coin 4.0

## Author

Generated automatically by Doxygen for Coin from the source code.
