---
name: "SoVRMLElevationGrid"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoVRMLElevationGrid"
---

# SoVRMLElevationGrid(3)

The SoVRMLElevationGrid class is used to represent elevation grids.

## NAME

SoVRMLElevationGrid - The **SoVRMLElevationGrid** class is used to represent elevation grids.

## SYNOPSIS

\#include \<Inventor/VRMLnodes/SoVRMLElevationGrid.h\>

Inherits **SoVRMLGeometry**.

### Public Member Functions

virtual **SoType** **getTypeId** (void) const\
 **SoVRMLElevationGrid** (void)\
 virtual void **GLRender** (**SoGLRenderAction** \*action)\
 virtual void **rayPick** (**SoRayPickAction** \*action)\
 virtual void **getPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\

Public Member Functions inherited from **SoVRMLGeometry** virtual void **search** (**SoSearchAction** \*action)\
 virtual void **copyContents** (const **SoFieldContainer** \*from, SbBool copyConn)\

Public Member Functions inherited from **SoShape** virtual SbBool **affectsState** (void) const\
 virtual void **getBoundingBox** (**SoGetBoundingBoxAction** \*action)\
 virtual void **callback** (**SoCallbackAction** \*action)\
 const **SoBoundingBoxCache** \* **getBoundingBoxCache** (void) const\

Public Member Functions inherited from **SoNode** void **setOverride** (const SbBool state)\
 SbBool **isOverride** (void) const\
 void **setNodeType** (const **NodeType** type)\
 **NodeType** **getNodeType** (void) const\
 virtual **SoNode** \* **copy** (SbBool copyconnections=FALSE) const\
 virtual void **doAction** (**SoAction** \*action)\
 virtual void **GLRenderBelowPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderInPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderOffPath** (**SoGLRenderAction** \*action)\
 virtual void **getMatrix** (**SoGetMatrixAction** \*action)\
 virtual void **handleEvent** (**SoHandleEventAction** \*action)\
 virtual void **pick** (**SoPickAction** \*action)\
 virtual void **write** (**SoWriteAction** \*action)\
 virtual void **audioRender** (**SoAudioRenderAction** \*action)\
 virtual void **grabEventsSetup** (void)\
 virtual void **grabEventsCleanup** (void)\
 virtual void **startNotify** (void)\
 SbUniqueId **getNodeId** (void) const\
 virtual void **writeInstance** (**SoOutput** \*out)\
 virtual **SoNode** \* **addToCopyDict** (void) const\
 virtual **SoFieldContainer** \* **copyThroughConnection** (void) const\

Public Member Functions inherited from **SoFieldContainer** void **setToDefaults** (void)\
 SbBool **hasDefaultValues** (void) const\
 SbBool **fieldsAreEqual** (const **SoFieldContainer** \*container) const\
 void **copyFieldValues** (const **SoFieldContainer** \*container, SbBool copyconnections=FALSE)\
 SbBool **set** (const char \*const fielddata)\
 void **get** (**SbString** &fielddata)\
 virtual int **getFields** (**SoFieldList** &l) const\
 virtual int **getAllFields** (**SoFieldList** &l) const\
 virtual **SoField** \* **getField** (const **SbName** &name) const\
 virtual **SoField** \* **getEventIn** (const **SbName** &name) const\
 virtual **SoField** \* **getEventOut** (const **SbName** &name) const\
 SbBool **getFieldName** (const **SoField** \*const field, **SbName** &name) const\
 SbBool **enableNotify** (const SbBool flag)\
 SbBool **isNotifyEnabled** (void) const\
 SbBool **set** (const char \*fielddata, **SoInput** \*input)\
 void **get** (**SbString** &fielddata, **SoOutput** \*out)\
 virtual SbBool **validateNewFieldValue** (**SoField** \*field, void \*newval)\
 virtual void **addWriteReference** (**SoOutput** \*out, SbBool isfromfield=FALSE)\
 SbBool **getIsBuiltIn** (void) const\
 virtual void **getFieldsMemorySize** (size\_t &managed, size\_t &unmanaged) const\
 void **setUserData** (void \*userdata) const\
 void \* **getUserData** (void) const\

Public Member Functions inherited from **SoBase** void **ref** (void) const\
 void **unref** (void) const\
 void **unrefNoDelete** (void) const\
 int32\_t **getRefCount** (void) const\
 void **touch** (void)\
 SbBool **isOfType** (**SoType** type) const\
 Returns TRUE if the type of this object is either of the same type or inherited from *type*.  virtual **SbName** **getName** (void) const\
 virtual void **setName** (const **SbName** &newname)\
 void **addAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 void **removeAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 const **SoAuditorList** & **getAuditors** (void) const\
 SbBool **shouldWrite** (void)\
 void **assertAlive** (void) const\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\

Static Public Member Functions inherited from **SoVRMLGeometry** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\

Static Public Member Functions inherited from **SoShape** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **getScreenSize** (**SoState** \*const state, const **SbBox3f** &boundingbox, **SbVec2s** &rectsize)\
 static float **getDecimatedComplexity** (**SoState** \*state, float complexity)\

Static Public Member Functions inherited from **SoNode** static uint32\_t **getCompatibilityTypes** (const **SoType** &nodetype)\
 static **SoType** **getClassTypeId** (void)\
 static **SoNode** \* **getByName** (const **SbName** &name)\
 static int **getByName** (const **SbName** &name, **SoNodeList** &l)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **initClasses** (void)\
 static SbUniqueId **getNextNodeId** (void)\
 static int **getActionMethodIndex** (const **SoType** type)\
 static void **getBoundingBoxS** (**SoAction** \*action, **SoNode** \*node)\
 static void **GLRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **callbackS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getMatrixS** (**SoAction** \*action, **SoNode** \*node)\
 static void **handleEventS** (**SoAction** \*action, **SoNode** \*node)\
 static void **pickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **rayPickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **searchS** (**SoAction** \*action, **SoNode** \*node)\
 static void **writeS** (**SoAction** \*action, **SoNode** \*node)\
 static void **audioRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getPrimitiveCountS** (**SoAction** \*action, **SoNode** \*node)\

Static Public Member Functions inherited from **SoFieldContainer** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.     static void **cleanupClass** (void)\
 static void **initCopyDict** (void)\
 static void **addCopy** (const **SoFieldContainer** \*orig, const **SoFieldContainer** \*copy)\
 static **SoFieldContainer** \* **checkCopy** (const **SoFieldContainer** \*orig)\
 static **SoFieldContainer** \* **findCopy** (const **SoFieldContainer** \*orig, const SbBool copyconnections)\
 static void **copyDone** (void)\

Static Public Member Functions inherited from **SoBase** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.  static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.  static void **addName** (**SoBase** \*const base, const char \*const name)\
 static void **removeName** (**SoBase** \*const base, const char \*const name)\
 static void **incrementCurrentWriteCounter** (void)\
 static void **decrementCurrentWriteCounter** (void)\
 static **SoBase** \* **getNamedBase** (const **SbName** &name, **SoType** type)\
 static int **getNamedBases** (const **SbName** &name, **SoBaseList** &baselist, **SoType** type)\
 static SbBool **read** (**SoInput** \*input, **SoBase** \*&base, **SoType** expectedtype)\
 static void **setInstancePrefix** (const **SbString** &c)\
 static void **setTraceRefs** (SbBool trace)\
 static SbBool **getTraceRefs** (void)\
 static SbBool **connectRoute** (**SoInput** \*input, const **SbName** &fromnodename, const **SbName** &fromfieldname, const **SbName** &tonodename, const **SbName** &tofieldname)\
 static SbBool **readRoute** (**SoInput** \*input)\

### Public Attributes

**SoSFBool** **ccw**\
 **SoSFBool** **solid**\
 **SoSFFloat** **creaseAngle**\
 **SoSFInt32** **zDimension**\
 **SoSFInt32** **xDimension**\
 **SoSFFloat** **zSpacing**\
 **SoSFFloat** **xSpacing**\
 **SoMFFloat** **height**\
 **SoSFNode** **texCoord**\
 **SoSFNode** **normal**\
 **SoSFNode** **color**\
 **SoSFBool** **colorPerVertex**\
 **SoSFBool** **normalPerVertex**\

### Protected Member Functions

virtual const **SoFieldData** \* **getFieldData** (void) const\
 virtual **~SoVRMLElevationGrid** (void)\
 virtual void **notify** (**SoNotList** \*list)\
 virtual void **generatePrimitives** (**SoAction** \*action)\
 virtual void **computeBBox** (**SoAction** \*action, **SbBox3f** &bbox, **SbVec3f** &center)\

Protected Member Functions inherited from **SoVRMLGeometry** **SoVRMLGeometry** (void)\
 virtual **~SoVRMLGeometry** ()\
 void **setupShapeHints** (**SoState** \*state, const SbBool ccw, const SbBool solid)\
 virtual SbBool **shouldGLRender** (**SoGLRenderAction** \*action)\
 virtual **SoChildList** \* **getChildren** (void) const\

Protected Member Functions inherited from **SoShape** **SoShape** (void)\
 virtual **~SoShape** ()\
 float **getComplexityValue** (**SoAction** \*action)\
 void **beginSolidShape** (**SoGLRenderAction** \*action)\
 void **endSolidShape** (**SoGLRenderAction** \*action)\
 void **GLRenderBoundingBox** (**SoGLRenderAction** \*action)\
 SbBool **shouldPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\
 SbBool **shouldRayPick** (**SoRayPickAction** \*const action)\
 void **computeObjectSpaceRay** (**SoRayPickAction** \*const action)\
 void **computeObjectSpaceRay** (**SoRayPickAction** \*const action, const **SbMatrix** &matrix)\
 virtual **SoDetail** \* **createTriangleDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v1, const **SoPrimitiveVertex** \*v2, const **SoPrimitiveVertex** \*v3, **SoPickedPoint** \*pp)\
 virtual **SoDetail** \* **createLineSegmentDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v1, const **SoPrimitiveVertex** \*v2, **SoPickedPoint** \*pp)\
 virtual **SoDetail** \* **createPointDetail** (**SoRayPickAction** \*action, const **SoPrimitiveVertex** \*v, **SoPickedPoint** \*pp)\
 void **invokeTriangleCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v1, const **SoPrimitiveVertex** \*const v2, const **SoPrimitiveVertex** \*const v3)\
 void **invokeLineSegmentCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v1, const **SoPrimitiveVertex** \*const v2)\
 void **invokePointCallbacks** (**SoAction** \*const action, const **SoPrimitiveVertex** \*const v)\
 void **beginShape** (**SoAction** \*const action, const **TriangleShape** shapetype, **SoDetail** \*const detail=NULL)\
 void **shapeVertex** (const **SoPrimitiveVertex** \*const v)\
 void **endShape** (void)\
 void **generateVertex** (**SoPrimitiveVertex** \*const pv, const **SbVec3f** &point, const SbBool useTexFunc, const **SoMultiTextureCoordinateElement** \*const tce, const float s, const float t, const **SbVec3f** &normal)\
 void **generateVertex** (**SoPrimitiveVertex** \*const pv, const **SbVec3f** &point, const SbBool useTexFunc, const **SoMultiTextureCoordinateElement** \*const tce, const float s, const float t, const float r, const **SbVec3f** &normal)\
 SbBool **startVertexArray** (**SoGLRenderAction** \*action, const **SoCoordinateElement** \*coords, const **SbVec3f** \*pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)\
 void **finishVertexArray** (**SoGLRenderAction** \*action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)\

Protected Member Functions inherited from **SoNode** **SoNode** (void)\
 virtual **~SoNode** ()\
 virtual SbBool **readInstance** (**SoInput** \*in, unsigned short flags)\

Protected Member Functions inherited from **SoFieldContainer** **SoFieldContainer** (void)\
 virtual **~SoFieldContainer** ()\

Protected Member Functions inherited from **SoBase** **SoBase** (void)\
 virtual **~SoBase** ()\
 virtual void **destroy** (void)\
 SbBool **hasMultipleWriteRefs** (void) const\
 SbBool **writeHeader** (**SoOutput** \*out, SbBool isgroup, SbBool isengine) const\
 void **writeFooter** (**SoOutput** \*out) const\
 virtual const char \* **getFileFormatName** (void) const\
 virtual **SoNotRec** **createNotRec** (void)\

### Static Protected Member Functions

static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoVRMLGeometry** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoShape** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoNode** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\
 static void **setNextActionMethodIndex** (int index)\
 static int **getNextActionMethodIndex** (void)\
 static void **incNextActionMethodIndex** (void)\
 static void **setCompatibilityTypes** (const **SoType** &nodetype, const uint32\_t bitmask)\

Static Protected Member Functions inherited from **SoBase** static uint32\_t **getCurrentWriteCounter** (void)\
 static void **staticDataLock** (void)\
 static void **staticDataUnlock** (void)\

### Additional Inherited Members

Public Types inherited from **SoShape** enum **TriangleShape** { **TRIANGLE\_STRIP**, **TRIANGLE\_FAN**, **TRIANGLES**, **POLYGON**, **QUADS**, **QUAD\_STRIP**, **POINTS**, **LINES**, **LINE\_STRIP** }\

Public Types inherited from **SoNode** enum **NodeType** { **INVENTOR** = 0x0000, **VRML1** = 0x0001, **VRML2** = 0x0002, **INVENTOR\_1** = 0x0004, **INVENTOR\_2\_0** = 0x0008, **INVENTOR\_2\_1** = 0x0010, **INVENTOR\_2\_5** = 0x0020, **INVENTOR\_2\_6** = 0x0040, **COIN\_1\_0** = 0x0080, **COIN\_2\_0** = 0x0100, **EXTENSION** = 0x0200, **COIN\_2\_2** = 0x0400, **COIN\_2\_3** = 0x0800, **COIN\_2\_4** = 0x1000, **INVENTOR\_5\_0** = 0x2000, **COIN\_2\_5** = 0x4000, **COIN\_3\_0** = 0x8000, **INVENTOR\_6\_0** = 0x10000, **COIN\_4\_0** = 0x20000 }\

Protected Types inherited from **SoBase** enum **BaseFlags** { **IS\_ENGINE** = 0x01, **IS\_GROUP** = 0x02 }\

Protected Attributes inherited from **SoNode** SbUniqueId **uniqueId**\

Protected Attributes inherited from **SoFieldContainer** SbBool **isBuiltIn**\

Static Protected Attributes inherited from **SoNode** static SbUniqueId **nextUniqueId** = 1\
 static int **nextActionMethodIndex** = 0\

## Detailed Description

The **SoVRMLElevationGrid** class is used to represent elevation grids.

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:**\

```
ElevationGrid {
  eventIn      MFFloat  set_height
  exposedField SFNode   color             NULL
  exposedField SFNode   normal            NULL
  exposedField SFNode   texCoord          NULL
  field        MFFloat  height            []      # (-inf,inf)
  field        SFBool   ccw               TRUE
  field        SFBool   colorPerVertex    TRUE
  field        SFFloat  creaseAngle       0       # [0,inf]
  field        SFBool   normalPerVertex   TRUE
  field        SFBool   solid             TRUE
  field        SFInt32  xDimension        0       # [0,inf)
  field        SFFloat  xSpacing          1.0     # (0,inf)
  field        SFInt32  zDimension        0       # [0,inf)
  field        SFFloat  zSpacing          1.0     # (0,inf)
}
```

The ElevationGrid node specifies a uniform rectangular grid of varying height in the Y=0 plane of the local coordinate system. The geometry is described by a scalar array of height values that specify the height of a surface above each point of the grid.

The xDimension and zDimension fields indicate the number of elements of the grid height array in the X and Z directions. Both xDimension and zDimension shall be greater than or equal to zero. If either the xDimension or the zDimension is less than two, the ElevationGrid contains no quadrilaterals. The vertex locations for the rectangles are defined by the height field and the xSpacing and zSpacing fields:

- •

  The height field is an xDimension by zDimension array of scalar values representing the height above the grid for each vertex.

- •

  The xSpacing and zSpacing fields indicate the distance between vertices in the X and Z directions respectively, and shall be greater than zero.

Thus, the vertex corresponding to the point P\[i, j\] on the grid is placed at:

```
  P[i,j].x = xSpacing × i
  P[i,j].y = height[ i + j × xDimension]
  P[i,j].z = zSpacing × j
  where 0 <= i < xDimension and 0 <= j < zDimension, and
  P[0,0] is height[0] units above/below the origin of the local
  coordinate system
```

The set\_height eventIn allows the height MFFloat field to be changed to support animated ElevationGrid nodes. \

The color field specifies per-vertex or per-quadrilateral colours for the ElevationGrid node depending on the value of colorPerVertex. If the color field is NULL, the ElevationGrid node is rendered with the overall attributes of the Shape node enclosing the ElevationGrid node (see 4.14, Lighting model). \

The colorPerVertex field determines whether colours specified in the color field are applied to each vertex or each quadrilateral of the ElevationGrid node. If colorPerVertex is FALSE and the color field is not NULL, the color field shall specify a Color node containing at least (xDimension-1)×(zDimension-1) colours; one for each quadrilateral, ordered as follows:

```
  QuadColor[i,j] = Color[ i + j × (xDimension-1)]
  where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and
  QuadColor[i,j] is the colour for the quadrilateral defined by
  height[i+j×xDimension], height[(i+1)+j×xDimension],
  height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension]
```

If colorPerVertex is TRUE and the color field is not NULL, the color field shall specify a Color node containing at least xDimension × zDimension colours, one for each vertex, ordered as follows:

```
  VertexColor[i,j] = Color[ i + j × xDimension]
  where 0 <= i < xDimension and 0 <= j < zDimension, and
  VertexColor[i,j] is the colour for the vertex defined by
  height[i+j×xDimension]
```

The normal field specifies per-vertex or per-quadrilateral normals for the ElevationGrid node. If the normal field is NULL, the browser shall automatically generate normals, using the creaseAngle field to determine if and how normals are smoothed across the surface (see 4.6.3.5, Crease angle field).

The normalPerVertex field determines whether normals are applied to each vertex or each quadrilateral of the ElevationGrid node depending on the value of normalPerVertex. If normalPerVertex is FALSE and the normal node is not NULL, the normal field shall specify a Normal node containing at least (xDimension-1)×(zDimension-1) normals; one for each quadrilateral, ordered as follows:

```
  QuadNormal[i,j] = Normal[ i + j × (xDimension-1)]
  where 0 <= i < xDimension-1 and 0 <= j < zDimension-1, and
  QuadNormal[i,j] is the normal for the quadrilateral
  defined by height[i+j×xDimension], height[(i+1)+j×xDimension],
  height[(i+1)+(j+1)×xDimension] and height[i+(j+1)×xDimension]
```

If normalPerVertex is TRUE and the normal field is not NULL, the normal field shall specify a Normal node containing at least xDimension × zDimension normals; one for each vertex, ordered as follows:

```
  VertexNormal[i,j] = Normal[ i + j × xDimension]
  where 0 <= i < xDimension and 0 <= j < zDimension, and
  VertexNormal[i,j] is the normal for the vertex defined by
  height[i+j×xDimension]
```

The texCoord field specifies per-vertex texture coordinates for the ElevationGrid node. If texCoord is NULL, default texture coordinates are applied to the geometry. The default texture coordinates range from (0,0) at the first vertex to (1,1) at the last vertex. The S texture coordinate is aligned with the positive X-axis, and the T texture coordinate with positive Z-axis. If texCoord is not NULL, it shall specify a TextureCoordinate node containing at least (xDimension)×(zDimension) texture coordinates; one for each vertex, ordered as follows:

```
  VertexTexCoord[i,j] = TextureCoordinate[ i + j × xDimension]
  where 0 <= i < xDimension and 0 <= j < zDimension, and
  VertexTexCoord[i,j] is the texture coordinate for the vertex
  defined by height[i+j×xDimension]
```

The ccw, solid, and creaseAngle fields are described in 4.6.3, Shapes and geometry. By default, the quadrilaterals are defined with a counterclockwise ordering. Hence, the Y-component of the normal is positive. Setting the ccw field to FALSE reverses the normal direction. Backface culling is enabled when the solid field is TRUE. See Figure 6.5 for a depiction of the ElevationGrid node.

  Figure 6.5

## Constructor & Destructor Documentation

### SoVRMLElevationGrid::SoVRMLElevationGrid (void )

Constructor.

### SoVRMLElevationGrid::~SoVRMLElevationGrid (void ) \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoVRMLElevationGrid::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### SoType SoVRMLElevationGrid::getTypeId (void ) const \[virtual\]

Returns the type identification of an object derived from a class inheriting **SoBase**. This is used for runtime type checking and "downward" casting.

Reimplemented from **SoVRMLGeometry**.

### const SoFieldData \*\* SoVRMLElevationGrid::getFieldDataPtr (void ) \[static\], \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Returns the **SoFieldData** class which holds information about fields in this node.

### const SoFieldData \* SoVRMLElevationGrid::getFieldData (void ) const \[protected\], \[virtual\]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from **SoVRMLGeometry**.

### void SoVRMLElevationGrid::initClass (void ) \[static\]

### void SoVRMLElevationGrid::GLRender (SoGLRenderAction \* action) \[virtual\]

Action method for the **SoGLRenderAction**.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from **SoShape**.

### void SoVRMLElevationGrid::rayPick (SoRayPickAction \* action) \[virtual\]

Calculates picked point based on primitives generated by subclasses.

Reimplemented from **SoShape**.

### void SoVRMLElevationGrid::getPrimitiveCount (SoGetPrimitiveCountAction \* action) \[virtual\]

Action method for the **SoGetPrimitiveCountAction**.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the *action*.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from **SoShape**.

### void SoVRMLElevationGrid::notify (SoNotList \* l) \[protected\], \[virtual\]

Notifies all auditors for this instance when changes are made.

Reimplemented from **SoVRMLGeometry**.

### void SoVRMLElevationGrid::generatePrimitives (SoAction \* action) \[protected\], \[virtual\]

The method implements action behavior for shape nodes for **SoCallbackAction**. It is invoked from **SoShape::callback()**. (Subclasses should *not* override **SoNode::callback()**.)

The subclass implementations uses the convenience methods **SoShape::beginShape()**, **SoShape::shapeVertex()**, and **SoShape::endShape()**, with **SoDetail** instances, to pass the primitives making up the shape back to the caller.

Implements **SoShape**.

### void SoVRMLElevationGrid::computeBBox (SoAction \* action, SbBox3f & box, SbVec3f & center) \[protected\], \[virtual\]

Implemented by **SoShape** subclasses to let the **SoShape** superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for **SoGetBoundingBoxAction**. It is invoked from **SoShape::getBoundingBox()**. (Subclasses should *not* override **SoNode::getBoundingBox()**.)

The *box* parameter sent in is guaranteed to be an empty box, while *center* is undefined upon function entry.

Implements **SoShape**.

## Member Data Documentation

### SoSFBool SoVRMLElevationGrid::ccw

Specifies whether generated triangles are counterclockwise. Default value is TRUE.

### SoSFBool SoVRMLElevationGrid::solid

Specifies whether backface culling should be done. Default value is TRUE.

### SoSFFloat SoVRMLElevationGrid::creaseAngle

Specifies the normal calculation crease angle.

### SoSFInt32 SoVRMLElevationGrid::zDimension

Specifies the number of points in the z dimension.

### SoSFInt32 SoVRMLElevationGrid::xDimension

Specifies the number of points in the x dimension.

### SoSFFloat SoVRMLElevationGrid::zSpacing

Specifies the spacing between points in the z dimension. Default value is 1.0.

### SoSFFloat SoVRMLElevationGrid::xSpacing

Specifies the spacing between points in the x dimension. Default value is 1.0.

### SoMFFloat SoVRMLElevationGrid::height

Contains the array of height values.

### SoSFNode SoVRMLElevationGrid::texCoord

Can contain an **SoVRMLTextureCoordinate** node containing one texture coordinate per grid point.

### SoSFNode SoVRMLElevationGrid::normal

Can contain an **SoVRMLTextureCoordinate** node containing normals for the grid.

### SoSFNode SoVRMLElevationGrid::color

Can contain an **SoVRMLColor** node containing grid colors.

### SoSFBool SoVRMLElevationGrid::colorPerVertex

Specifies whether colors should be applied per vertex. Default value is TRUE.

### SoSFBool SoVRMLElevationGrid::normalPerVertex

Specifies whether normals should be applied per vertex. Default value is TRUE.

## Author

Generated automatically by Doxygen for Coin from the source code.
