---
name: "SoVRMLCollision"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoVRMLCollision"
---

# SoVRMLCollision(3)

The SoVRMLCollision class is used for collision detection with the avatar.

## NAME

SoVRMLCollision - The **SoVRMLCollision** class is used for collision detection with the avatar.

## SYNOPSIS

\#include \<Inventor/VRMLnodes/SoVRMLCollision.h\>

Inherits **SoVRMLGroup**.

### Public Member Functions

virtual **SoType** **getTypeId** (void) const\
 **SoVRMLCollision** (void)\
 **SoVRMLCollision** (int numchildren)\
 virtual void **GLRender** (**SoGLRenderAction** \*action)\
 virtual void **notify** (**SoNotList** \*list)\

Public Member Functions inherited from **SoVRMLGroup** **SoVRMLGroup** (void)\
 **SoVRMLGroup** (int numChildren)\
 virtual void **doAction** (**SoAction** \*action)\
 virtual void **callback** (**SoCallbackAction** \*action)\
 virtual void **getBoundingBox** (**SoGetBoundingBoxAction** \*action)\
 virtual void **getMatrix** (**SoGetMatrixAction** \*action)\
 virtual void **rayPick** (**SoRayPickAction** \*action)\
 virtual void **search** (**SoSearchAction** \*action)\
 virtual void **write** (**SoWriteAction** \*action)\
 virtual void **getPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\
 virtual void **audioRender** (**SoAudioRenderAction** \*action)\
 virtual void **GLRenderBelowPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderInPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderOffPath** (**SoGLRenderAction** \*action)\

Public Member Functions inherited from **SoVRMLParent** virtual SbBool **affectsState** (void) const\
 virtual void **addChild** (**SoNode** \*child)\
 virtual void **insertChild** (**SoNode** \*child, int idx)\
 virtual **SoNode** \* **getChild** (int idx) const\
 virtual int **findChild** (const **SoNode** \*child) const\
 virtual int **getNumChildren** (void) const\
 virtual void **removeChild** (int idx)\
 virtual void **removeChild** (**SoNode** \*child)\
 virtual void **removeAllChildren** (void)\
 virtual void **replaceChild** (int idx, **SoNode** \*child)\
 virtual void **replaceChild** (**SoNode** \*old, **SoNode** \*child)\
 virtual **SoChildList** \* **getChildren** (void) const\

Public Member Functions inherited from **SoGroup** **SoGroup** (void)\
 **SoGroup** (int nchildren)\
 virtual void **handleEvent** (**SoHandleEventAction** \*action)\
 virtual void **pick** (**SoPickAction** \*action)\
 virtual void **addWriteReference** (**SoOutput** \*out, SbBool isfromfield=FALSE)\

Public Member Functions inherited from **SoNode** void **setOverride** (const SbBool state)\
 SbBool **isOverride** (void) const\
 void **setNodeType** (const **NodeType** type)\
 **NodeType** **getNodeType** (void) const\
 virtual **SoNode** \* **copy** (SbBool copyconnections=FALSE) const\
 virtual void **grabEventsSetup** (void)\
 virtual void **grabEventsCleanup** (void)\
 virtual void **startNotify** (void)\
 SbUniqueId **getNodeId** (void) const\
 virtual void **writeInstance** (**SoOutput** \*out)\
 virtual **SoNode** \* **addToCopyDict** (void) const\
 virtual **SoFieldContainer** \* **copyThroughConnection** (void) const\

Public Member Functions inherited from **SoFieldContainer** void **setToDefaults** (void)\
 SbBool **hasDefaultValues** (void) const\
 SbBool **fieldsAreEqual** (const **SoFieldContainer** \*container) const\
 void **copyFieldValues** (const **SoFieldContainer** \*container, SbBool copyconnections=FALSE)\
 SbBool **set** (const char \*const fielddata)\
 void **get** (**SbString** &fielddata)\
 virtual int **getFields** (**SoFieldList** &l) const\
 virtual int **getAllFields** (**SoFieldList** &l) const\
 virtual **SoField** \* **getField** (const **SbName** &name) const\
 virtual **SoField** \* **getEventIn** (const **SbName** &name) const\
 virtual **SoField** \* **getEventOut** (const **SbName** &name) const\
 SbBool **getFieldName** (const **SoField** \*const field, **SbName** &name) const\
 SbBool **enableNotify** (const SbBool flag)\
 SbBool **isNotifyEnabled** (void) const\
 SbBool **set** (const char \*fielddata, **SoInput** \*input)\
 void **get** (**SbString** &fielddata, **SoOutput** \*out)\
 virtual SbBool **validateNewFieldValue** (**SoField** \*field, void \*newval)\
 SbBool **getIsBuiltIn** (void) const\
 virtual void **getFieldsMemorySize** (size\_t &managed, size\_t &unmanaged) const\
 void **setUserData** (void \*userdata) const\
 void \* **getUserData** (void) const\

Public Member Functions inherited from **SoBase** void **ref** (void) const\
 void **unref** (void) const\
 void **unrefNoDelete** (void) const\
 int32\_t **getRefCount** (void) const\
 void **touch** (void)\
 SbBool **isOfType** (**SoType** type) const\
 Returns TRUE if the type of this object is either of the same type or inherited from *type*.  virtual **SbName** **getName** (void) const\
 virtual void **setName** (const **SbName** &newname)\
 void **addAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 void **removeAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 const **SoAuditorList** & **getAuditors** (void) const\
 SbBool **shouldWrite** (void)\
 void **assertAlive** (void) const\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\

Static Public Member Functions inherited from **SoVRMLGroup** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 static void **setNumRenderCaches** (int num)\
 static int **getNumRenderCaches** (void)\

Static Public Member Functions inherited from **SoVRMLParent** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 static void **updateChildList** (const **SoNode** \*const \*nodes, const int numnodes, **SoChildList** &cl)\
 static void **updateChildList** (**SoNode** \*nodewithsfnode, **SoChildList** &cl)\

Static Public Member Functions inherited from **SoGroup** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from **SoNode** static uint32\_t **getCompatibilityTypes** (const **SoType** &nodetype)\
 static **SoType** **getClassTypeId** (void)\
 static **SoNode** \* **getByName** (const **SbName** &name)\
 static int **getByName** (const **SbName** &name, **SoNodeList** &l)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **initClasses** (void)\
 static SbUniqueId **getNextNodeId** (void)\
 static int **getActionMethodIndex** (const **SoType** type)\
 static void **getBoundingBoxS** (**SoAction** \*action, **SoNode** \*node)\
 static void **GLRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **callbackS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getMatrixS** (**SoAction** \*action, **SoNode** \*node)\
 static void **handleEventS** (**SoAction** \*action, **SoNode** \*node)\
 static void **pickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **rayPickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **searchS** (**SoAction** \*action, **SoNode** \*node)\
 static void **writeS** (**SoAction** \*action, **SoNode** \*node)\
 static void **audioRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getPrimitiveCountS** (**SoAction** \*action, **SoNode** \*node)\

Static Public Member Functions inherited from **SoFieldContainer** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.     static void **cleanupClass** (void)\
 static void **initCopyDict** (void)\
 static void **addCopy** (const **SoFieldContainer** \*orig, const **SoFieldContainer** \*copy)\
 static **SoFieldContainer** \* **checkCopy** (const **SoFieldContainer** \*orig)\
 static **SoFieldContainer** \* **findCopy** (const **SoFieldContainer** \*orig, const SbBool copyconnections)\
 static void **copyDone** (void)\

Static Public Member Functions inherited from **SoBase** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.  static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.  static void **addName** (**SoBase** \*const base, const char \*const name)\
 static void **removeName** (**SoBase** \*const base, const char \*const name)\
 static void **incrementCurrentWriteCounter** (void)\
 static void **decrementCurrentWriteCounter** (void)\
 static **SoBase** \* **getNamedBase** (const **SbName** &name, **SoType** type)\
 static int **getNamedBases** (const **SbName** &name, **SoBaseList** &baselist, **SoType** type)\
 static SbBool **read** (**SoInput** \*input, **SoBase** \*&base, **SoType** expectedtype)\
 static void **setInstancePrefix** (const **SbString** &c)\
 static void **setTraceRefs** (SbBool trace)\
 static SbBool **getTraceRefs** (void)\
 static SbBool **connectRoute** (**SoInput** \*input, const **SbName** &fromnodename, const **SbName** &fromfieldname, const **SbName** &tonodename, const **SbName** &tofieldname)\
 static SbBool **readRoute** (**SoInput** \*input)\

### Public Attributes

**SoSFBool** **collide**\
 **SoSFNode** **proxy**\
 **SoSFTime** **collideTime**\

Public Attributes inherited from **SoVRMLGroup** **SoSFEnum** **renderCaching**\
 **SoSFEnum** **boundingBoxCaching**\
 **SoSFEnum** **renderCulling**\
 **SoSFEnum** **pickCulling**\
 **SoSFVec3f** **bboxCenter**\
 **SoSFVec3f** **bboxSize**\

Public Attributes inherited from **SoVRMLParent** **SoMFNode** **children**\

### Protected Member Functions

virtual const **SoFieldData** \* **getFieldData** (void) const\
 virtual **~SoVRMLCollision** ()\

Protected Member Functions inherited from **SoVRMLGroup** virtual **~SoVRMLGroup** ()\
 virtual SbBool **cullTest** (**SoState** \*state)\

Protected Member Functions inherited from **SoVRMLParent** **SoVRMLParent** (void)\
 **SoVRMLParent** (int approxchildren)\
 virtual **~SoVRMLParent** ()\
 virtual SbBool **readInstance** (**SoInput** \*in, unsigned short flags)\
 virtual void **copyContents** (const **SoFieldContainer** \*from, SbBool copyConn)\

Protected Member Functions inherited from **SoGroup** virtual **~SoGroup** ()\
 virtual SbBool **readChildren** (**SoInput** \*in)\
 virtual **SoNotRec** **createNotRec** (void)\
 void **setOperation** (const **SoNotRec::OperationType** opType=SoNotRec::UNSPECIFIED, const **SoNode** \*cc=NULL, const **SoNode** \*pc=NULL, const int ci=-1)\

Protected Member Functions inherited from **SoNode** **SoNode** (void)\
 virtual **~SoNode** ()\

Protected Member Functions inherited from **SoFieldContainer** **SoFieldContainer** (void)\
 virtual **~SoFieldContainer** ()\

Protected Member Functions inherited from **SoBase** **SoBase** (void)\
 virtual **~SoBase** ()\
 virtual void **destroy** (void)\
 SbBool **hasMultipleWriteRefs** (void) const\
 SbBool **writeHeader** (**SoOutput** \*out, SbBool isgroup, SbBool isengine) const\
 void **writeFooter** (**SoOutput** \*out) const\
 virtual const char \* **getFileFormatName** (void) const\

### Static Protected Member Functions

static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoVRMLGroup** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoVRMLParent** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoGroup** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoNode** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\
 static void **setNextActionMethodIndex** (int index)\
 static int **getNextActionMethodIndex** (void)\
 static void **incNextActionMethodIndex** (void)\
 static void **setCompatibilityTypes** (const **SoType** &nodetype, const uint32\_t bitmask)\

Static Protected Member Functions inherited from **SoBase** static uint32\_t **getCurrentWriteCounter** (void)\
 static void **staticDataLock** (void)\
 static void **staticDataUnlock** (void)\

### Additional Inherited Members

Public Types inherited from **SoVRMLGroup** enum **CacheEnabled** { **OFF**, **ON**, **AUTO** }\

Public Types inherited from **SoNode** enum **NodeType** { **INVENTOR** = 0x0000, **VRML1** = 0x0001, **VRML2** = 0x0002, **INVENTOR\_1** = 0x0004, **INVENTOR\_2\_0** = 0x0008, **INVENTOR\_2\_1** = 0x0010, **INVENTOR\_2\_5** = 0x0020, **INVENTOR\_2\_6** = 0x0040, **COIN\_1\_0** = 0x0080, **COIN\_2\_0** = 0x0100, **EXTENSION** = 0x0200, **COIN\_2\_2** = 0x0400, **COIN\_2\_3** = 0x0800, **COIN\_2\_4** = 0x1000, **INVENTOR\_5\_0** = 0x2000, **COIN\_2\_5** = 0x4000, **COIN\_3\_0** = 0x8000, **INVENTOR\_6\_0** = 0x10000, **COIN\_4\_0** = 0x20000 }\

Protected Types inherited from **SoBase** enum **BaseFlags** { **IS\_ENGINE** = 0x01, **IS\_GROUP** = 0x02 }\

Protected Attributes inherited from **SoVRMLParent** **SoMFNode** **addChildren**\
 **SoMFNode** **removeChildren**\

Protected Attributes inherited from **SoGroup** **SoChildList** \* **children**\

Protected Attributes inherited from **SoNode** SbUniqueId **uniqueId**\

Protected Attributes inherited from **SoFieldContainer** SbBool **isBuiltIn**\

Static Protected Attributes inherited from **SoVRMLGroup** static int **numRenderCaches** = 2\

Static Protected Attributes inherited from **SoNode** static SbUniqueId **nextUniqueId** = 1\
 static int **nextActionMethodIndex** = 0\

## Detailed Description

The **SoVRMLCollision** class is used for collision detection with the avatar.

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:**\

```
Collision {
  eventIn      MFNode   addChildren
  eventIn      MFNode   removeChildren
  exposedField MFNode   children        []
  exposedField SFBool   collide         TRUE
  field        SFVec3f  bboxCenter      0 0 0      # (-,)
  field        SFVec3f  bboxSize        -1 -1 -1   # (0,) or -1,-1,-1
  field        SFNode   proxy           NULL
  eventOut     SFTime   collideTime
}
```

The Collision node is a grouping node that specifies the collision detection properties for its children (and their descendants), specifies surrogate objects that replace its children during collision detection, and sends events signalling that a collision has occurred between the avatar and the Collision node's geometry or surrogate. By default, all geometric nodes in the scene are collidable with the viewer except IndexedLineSet, PointSet, and Text. Browsers shall detect geometric collisions between the avatar (see **SoVRMLNavigationInfo**) and the scene's geometry and prevent the avatar from 'entering' the geometry. See 4.13.4, Collision detection and terrain following (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.13.4), for general information on collision detection.

If there are no Collision nodes specified in a VRML file, browsers shall detect collisions between the avatar and all objects during navigation.

Subclause 4.6.5, Grouping and children nodes (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), contains a description of the children, addChildren, and removeChildren fields and eventIns.

The Collision node's collide field enables and disables collision detection. If collide is set to FALSE, the children and all descendants of the Collision node shall not be checked for collision, even though they are drawn. This includes any descendent Collision nodes that have collide set to TRUE (i.e., setting collide to FALSE turns collision off for every node below it).

Collision nodes with the collide field set to TRUE detect the nearest collision with their descendent geometry (or proxies). When the nearest collision is detected, the collided Collision node sends the time of the collision through its collideTime eventOut. If a Collision node contains a child, descendant, or proxy (see below) that is a Collision node, and both Collision nodes detect that a collision has occurred, both send a collideTime event at the same time. A collideTime event shall be generated if the avatar is colliding with collidable geometry when the Collision node is read from a VRML file or inserted into the transformation hierarchy.

The bboxCenter and bboxSize fields specify a bounding box that encloses the Collision node's children. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and if needed shall be calculated by the browser. More details on the bboxCenter and bboxSize fields can be found in 4.6.4, Bounding boxes. (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.4),

The collision proxy, defined in the proxy field, is any legal children node as described in 4.6.5, Grouping and children nodes, (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), that is used as a substitute for the Collision node's children during collision detection. The proxy is used strictly for collision detection; it is not drawn. If the value of the collide field is TRUE and the proxy field is non-NULL, the proxy field defines the scene on which collision detection is performed. If the proxy value is NULL, collision detection is performed against the children of the Collision node. If proxy is specified, any descendent children of the Collision node are ignored during collision detection. If children is empty, collide is TRUE, and proxy is specified, collision detection is performed against the proxy but nothing is displayed. In this manner, invisible collision objects may be supported.

The collideTime eventOut generates an event specifying the time when the avatar (see **SoVRMLNavigationInfo**) makes contact with the collidable children or proxy of the Collision node. An ideal implementation computes the exact time of collision. Implementations may approximate the ideal by sampling the positions of collidable objects and the user. The **SoVRMLNavigationInfo** node contains additional information for parameters that control the avatar size.

## Constructor & Destructor Documentation

### SoVRMLCollision::SoVRMLCollision (void )

Constructor.

### SoVRMLCollision::SoVRMLCollision (int numchildren)

Constructor. *numchildren* is the expected number of children.

### SoVRMLCollision::~SoVRMLCollision () \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoVRMLCollision::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### SoType SoVRMLCollision::getTypeId (void ) const \[virtual\]

Returns the type identification of an object derived from a class inheriting **SoBase**. This is used for runtime type checking and "downward" casting.

Reimplemented from **SoVRMLGroup**.

### const SoFieldData \*\* SoVRMLCollision::getFieldDataPtr (void ) \[static\], \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Returns the **SoFieldData** class which holds information about fields in this node.

### const SoFieldData \* SoVRMLCollision::getFieldData (void ) const \[protected\], \[virtual\]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from **SoVRMLGroup**.

### void SoVRMLCollision::initClass (void ) \[static\]

### void SoVRMLCollision::GLRender (SoGLRenderAction \* action) \[virtual\]

Action method for the **SoGLRenderAction**.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from **SoVRMLGroup**.

### void SoVRMLCollision::notify (SoNotList \* l) \[virtual\]

Notifies all auditors for this instance when changes are made.

Reimplemented from **SoVRMLGroup**.

## Member Data Documentation

### SoSFBool SoVRMLCollision::collide

Enable/disable collision.

### SoSFNode SoVRMLCollision::proxy

Proxy node(s) used for collision testing.

### SoSFTime SoVRMLCollision::collideTime

An eventOut sent for each collision that occurs.

## Author

Generated automatically by Doxygen for Coin from the source code.
