---
name: "SoTextureCoordinateBinding"
section: "3iv"
platform: "linux"
package: "inventor-doc"
version: "2.1.6+ds-2"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SoTextureCoordinateBinding/3iv"
---

# SoTextureCoordinateBinding(3iv)

node that specifies how texture coordinates are bound to shapes

## NAME

SoTextureCoordinateBinding — node that specifies how texture coordinates are bound to shapes

## INHERITS FROM

SoBase \> SoFieldContainer \> SoNode \> SoTextureCoordinateBinding

## SYNOPSIS

**#include \<Inventor/nodes/SoTextureCoordinateBinding.h\>**

**enum Binding {** **SoTextureCoordinateBinding::PER\_VERTEX**\
 	Current texture coordinates are applied sequentially to vertices of shape\
 **SoTextureCoordinateBinding::PER\_VERTEX\_INDEXED**\
 	Current texture coordinates are indexed per vertex\
 **}**

Fields from class SoTextureCoordinateBinding:

**SoSFEnum**	**value**

Methods from class SoTextureCoordinateBinding:

	**SoTextureCoordinateBinding()**\
 **static SoType**	**getClassTypeId()**

Methods from class SoNode:

**void**	**setOverride(SbBool state)**\
 **SbBool**	**isOverride() const**\
 **SoNode \***	**copy(SbBool copyConnections = FALSE) const**\
 **virtual SbBool**	**affectsState() const**\
 **static SoNode \***	**getByName(const SbName &name)**\
 **static int**	**getByName(const SbName &name, SoNodeList &list)**

Methods from class SoFieldContainer:

**void**	**setToDefaults()**\
 **SbBool**	**hasDefaultValues() const**\
 **SbBool**	**fieldsAreEqual(const SoFieldContainer \*fc) const**\
 **void**	**copyFieldValues(const SoFieldContainer \*fc, SbBool copyConnections = FALSE)**\
 **SbBool**	**set(const char \*fieldDataString)**\
 **void**	**get(SbString &fieldDataString)**\
 **virtual int**	**getFields(SoFieldList &resultList) const**\
 **virtual SoField \***	**getField(const SbName &fieldName) const**\
 **SbBool**	**getFieldName(const SoField \*field, SbName &fieldName) const**\
 **SbBool**	**isNotifyEnabled() const**\
 **SbBool**	**enableNotify(SbBool flag)**

Methods from class SoBase:

**void**	**ref()**\
 **void**	**unref() const**\
 **void**	**unrefNoDelete() const**\
 **void**	**touch()**\
 **virtual SoType**	**getTypeId() const**\
 **SbBool**	**isOfType(SoType type) const**\
 **virtual void**	**setName(const SbName &name)**\
 **virtual SbName**	**getName() const**

## DESCRIPTION

**This node specifies how the current texture coordinates are bound to vertex-based shapes that follow in the scene graph. The DEFAULT** binding causes each shape to define its own default coordinates. These default coordinates typically cause a texture to be mapped across the whole surface of a shape.

## FIELDS

**SoSFEnum**	**value**\
 Specifies how to bind texture coordinates to shapes.

## METHODS

	**SoTextureCoordinateBinding()**\
 Creates a texture coordinate binding node with default settings.

**static SoType**	**getClassTypeId()**\
 Returns type identifier for this class.

## ACTION BEHAVIOR

**SoGLRenderAction, SoCallbackAction**\
 Sets the current texture coordinate binding type.

## FILE FORMAT/DEFAULTS

```
TextureCoordinateBinding {
value	PER_VERTEX_INDEXED
}
```

## SEE ALSO

**SoMaterialBinding, SoNormalBinding, SoTexture2, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateFunction, SoVertexShape**
