---
name: "SoTextureCoordinate2"
section: "3iv"
platform: "linux"
package: "inventor-doc"
version: "2.1.6+ds-2"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SoTextureCoordinate2/3iv"
---

# SoTextureCoordinate2(3iv)

2D texture coordinate node

## NAME

SoTextureCoordinate2 — 2D texture coordinate node

## INHERITS FROM

SoBase \> SoFieldContainer \> SoNode \> SoTextureCoordinate2

## SYNOPSIS

**#include \<Inventor/nodes/SoTextureCoordinate2.h\>**

Fields from class SoTextureCoordinate2:

**SoMFVec2f**	**point**

Methods from class SoTextureCoordinate2:

	**SoTextureCoordinate2()**\
 **static SoType**	**getClassTypeId()**

Methods from class SoNode:

**void**	**setOverride(SbBool state)**\
 **SbBool**	**isOverride() const**\
 **SoNode \***	**copy(SbBool copyConnections = FALSE) const**\
 **virtual SbBool**	**affectsState() const**\
 **static SoNode \***	**getByName(const SbName &name)**\
 **static int**	**getByName(const SbName &name, SoNodeList &list)**

Methods from class SoFieldContainer:

**void**	**setToDefaults()**\
 **SbBool**	**hasDefaultValues() const**\
 **SbBool**	**fieldsAreEqual(const SoFieldContainer \*fc) const**\
 **void**	**copyFieldValues(const SoFieldContainer \*fc, SbBool copyConnections = FALSE)**\
 **SbBool**	**set(const char \*fieldDataString)**\
 **void**	**get(SbString &fieldDataString)**\
 **virtual int**	**getFields(SoFieldList &resultList) const**\
 **virtual SoField \***	**getField(const SbName &fieldName) const**\
 **SbBool**	**getFieldName(const SoField \*field, SbName &fieldName) const**\
 **SbBool**	**isNotifyEnabled() const**\
 **SbBool**	**enableNotify(SbBool flag)**

Methods from class SoBase:

**void**	**ref()**\
 **void**	**unref() const**\
 **void**	**unrefNoDelete() const**\
 **void**	**touch()**\
 **virtual SoType**	**getTypeId() const**\
 **SbBool**	**isOfType(SoType type) const**\
 **virtual void**	**setName(const SbName &name)**\
 **virtual SbName**	**getName() const**

## DESCRIPTION

**This node defines a set of 2D coordinates to be used to map textures to subsequent vertex-based shapes (those derived from SoVertexShape**). It replaces the current texture coordinates in the rendering state for the shapes to use.

The current texture coordinate binding (see **SoTextureCoordinateBinding**) determines how texture coordinates are mapped to vertices of shapes. An alternative to using explicit texture coordinates is to generate them using a function; see **SoTextureCoordinateFunction**.

Texture coordinates range from 0 to 1 across the texture. The horizontal coordinate, called **S**, is specified first, followed by the vertical coordinate, **T**.

## FIELDS

**SoMFVec2f**	**point**\
 Texture coordinate points.

## METHODS

	**SoTextureCoordinate2()**\
 Creates a texture coordinate node with default settings.

**static SoType**	**getClassTypeId()**\
 Returns type identifier for this class.

## ACTION BEHAVIOR

**SoGLRenderAction, SoCallbackAction**\
 Sets the current texture coordinates in the state.

## FILE FORMAT/DEFAULTS

```
TextureCoordinate2 {
point	[  ]
}
```

## SEE ALSO

**SoTexture2, SoTextureCoordinateBinding, SoTextureCoordinateFunction, SoVertexShape**
