---
name: "SoSelection"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoSelection"
---

# SoSelection(3)

The SoSelection class manages a list of selected nodes.

## NAME

SoSelection - The **SoSelection** class manages a list of selected nodes.

## SYNOPSIS

\#include \<Inventor/nodes/SoSelection.h\>

Inherits **SoSeparator**.

Inherited by **SoExtSelection**.

### Public Types

enum **Policy** { **SINGLE**, **TOGGLE**, **SHIFT**, **DISABLE** }\

Public Types inherited from **SoSeparator** enum **CacheEnabled** { **OFF**, **ON**, **AUTO** }\

Public Types inherited from **SoNode** enum **NodeType** { **INVENTOR** = 0x0000, **VRML1** = 0x0001, **VRML2** = 0x0002, **INVENTOR\_1** = 0x0004, **INVENTOR\_2\_0** = 0x0008, **INVENTOR\_2\_1** = 0x0010, **INVENTOR\_2\_5** = 0x0020, **INVENTOR\_2\_6** = 0x0040, **COIN\_1\_0** = 0x0080, **COIN\_2\_0** = 0x0100, **EXTENSION** = 0x0200, **COIN\_2\_2** = 0x0400, **COIN\_2\_3** = 0x0800, **COIN\_2\_4** = 0x1000, **INVENTOR\_5\_0** = 0x2000, **COIN\_2\_5** = 0x4000, **COIN\_3\_0** = 0x8000, **INVENTOR\_6\_0** = 0x10000, **COIN\_4\_0** = 0x20000 }\

### Public Member Functions

virtual **SoType** **getTypeId** (void) const\
 **SoSelection** (void)\
 **SoSelection** (const int nChildren)\
 void **select** (const **SoPath** \*path)\
 void **select** (**SoNode** \*node)\
 void **deselect** (const **SoPath** \*path)\
 void **deselect** (const int which)\
 void **deselect** (**SoNode** \*node)\
 void **toggle** (const **SoPath** \*path)\
 void **toggle** (**SoNode** \*node)\
 SbBool **isSelected** (const **SoPath** \*path) const\
 SbBool **isSelected** (**SoNode** \*node) const\
 void **deselectAll** (void)\
 int **getNumSelected** (void) const\
 const **SoPathList** \* **getList** (void) const\
 **SoPath** \* **getPath** (const int index) const\
 **SoPath** \* **operator\[\]** (const int i) const\
 void **addSelectionCallback** (SoSelectionPathCB \*f, void \*userData=NULL)\
 void **removeSelectionCallback** (SoSelectionPathCB \*f, void \*userData=NULL)\
 void **addDeselectionCallback** (SoSelectionPathCB \*f, void \*userData=NULL)\
 void **removeDeselectionCallback** (SoSelectionPathCB \*f, void \*userData=NULL)\
 void **addStartCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\
 void **removeStartCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\
 void **addFinishCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\
 void **removeFinishCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\
 void **setPickFilterCallback** (SoSelectionPickCB \*f, void \*userData=NULL, const SbBool callOnlyIfSelectable=TRUE)\
 void **setPickMatching** (const SbBool **pickMatching**)\
 SbBool **isPickMatching** (void) const\
 SbBool **getPickMatching** (void) const\
 void **addChangeCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\
 void **removeChangeCallback** (SoSelectionClassCB \*f, void \*userData=NULL)\

Public Member Functions inherited from **SoSeparator** **SoSeparator** (void)\
 **SoSeparator** (const int nchildren)\
 virtual void **doAction** (**SoAction** \*action)\
 virtual void **GLRender** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderBelowPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderInPath** (**SoGLRenderAction** \*action)\
 virtual void **GLRenderOffPath** (**SoGLRenderAction** \*action)\
 virtual void **callback** (**SoCallbackAction** \*action)\
 virtual void **getBoundingBox** (**SoGetBoundingBoxAction** \*action)\
 virtual void **getMatrix** (**SoGetMatrixAction** \*action)\
 virtual void **rayPick** (**SoRayPickAction** \*action)\
 virtual void **search** (**SoSearchAction** \*action)\
 virtual void **getPrimitiveCount** (**SoGetPrimitiveCountAction** \*action)\
 virtual void **audioRender** (**SoAudioRenderAction** \*action)\
 virtual void **notify** (**SoNotList** \*nl)\
 virtual SbBool **affectsState** (void) const\

Public Member Functions inherited from **SoGroup** **SoGroup** (void)\
 **SoGroup** (int nchildren)\
 virtual void **addChild** (**SoNode** \*node)\
 virtual void **insertChild** (**SoNode** \*child, int newchildindex)\
 virtual **SoNode** \* **getChild** (int index) const\
 virtual int **findChild** (const **SoNode** \*node) const\
 virtual int **getNumChildren** (void) const\
 virtual void **removeChild** (int childindex)\
 virtual void **removeChild** (**SoNode** \*child)\
 virtual void **removeAllChildren** (void)\
 virtual void **replaceChild** (int index, **SoNode** \*newchild)\
 virtual void **replaceChild** (**SoNode** \*oldchild, **SoNode** \*newchild)\
 virtual void **pick** (**SoPickAction** \*action)\
 virtual void **write** (**SoWriteAction** \*action)\
 virtual **SoChildList** \* **getChildren** (void) const\
 virtual void **addWriteReference** (**SoOutput** \*out, SbBool isfromfield=FALSE)\

Public Member Functions inherited from **SoNode** void **setOverride** (const SbBool state)\
 SbBool **isOverride** (void) const\
 void **setNodeType** (const **NodeType** type)\
 **NodeType** **getNodeType** (void) const\
 virtual **SoNode** \* **copy** (SbBool copyconnections=FALSE) const\
 virtual void **grabEventsSetup** (void)\
 virtual void **grabEventsCleanup** (void)\
 virtual void **startNotify** (void)\
 SbUniqueId **getNodeId** (void) const\
 virtual void **writeInstance** (**SoOutput** \*out)\
 virtual **SoNode** \* **addToCopyDict** (void) const\
 virtual **SoFieldContainer** \* **copyThroughConnection** (void) const\

Public Member Functions inherited from **SoFieldContainer** void **setToDefaults** (void)\
 SbBool **hasDefaultValues** (void) const\
 SbBool **fieldsAreEqual** (const **SoFieldContainer** \*container) const\
 void **copyFieldValues** (const **SoFieldContainer** \*container, SbBool copyconnections=FALSE)\
 SbBool **set** (const char \*const fielddata)\
 void **get** (**SbString** &fielddata)\
 virtual int **getFields** (**SoFieldList** &l) const\
 virtual int **getAllFields** (**SoFieldList** &l) const\
 virtual **SoField** \* **getField** (const **SbName** &name) const\
 virtual **SoField** \* **getEventIn** (const **SbName** &name) const\
 virtual **SoField** \* **getEventOut** (const **SbName** &name) const\
 SbBool **getFieldName** (const **SoField** \*const field, **SbName** &name) const\
 SbBool **enableNotify** (const SbBool flag)\
 SbBool **isNotifyEnabled** (void) const\
 SbBool **set** (const char \*fielddata, **SoInput** \*input)\
 void **get** (**SbString** &fielddata, **SoOutput** \*out)\
 virtual SbBool **validateNewFieldValue** (**SoField** \*field, void \*newval)\
 SbBool **getIsBuiltIn** (void) const\
 virtual void **getFieldsMemorySize** (size\_t &managed, size\_t &unmanaged) const\
 void **setUserData** (void \*userdata) const\
 void \* **getUserData** (void) const\

Public Member Functions inherited from **SoBase** void **ref** (void) const\
 void **unref** (void) const\
 void **unrefNoDelete** (void) const\
 int32\_t **getRefCount** (void) const\
 void **touch** (void)\
 SbBool **isOfType** (**SoType** type) const\
 Returns TRUE if the type of this object is either of the same type or inherited from *type*.  virtual **SbName** **getName** (void) const\
 virtual void **setName** (const **SbName** &newname)\
 void **addAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 void **removeAuditor** (void \*const auditor, const **SoNotRec::Type** type)\
 const **SoAuditorList** & **getAuditors** (void) const\
 SbBool **shouldWrite** (void)\
 void **assertAlive** (void) const\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from **SoSeparator** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **setNumRenderCaches** (const int howmany)\
 static int **getNumRenderCaches** (void)\

Static Public Member Functions inherited from **SoGroup** static **SoType** **getClassTypeId** (void)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from **SoNode** static uint32\_t **getCompatibilityTypes** (const **SoType** &nodetype)\
 static **SoType** **getClassTypeId** (void)\
 static **SoNode** \* **getByName** (const **SbName** &name)\
 static int **getByName** (const **SbName** &name, **SoNodeList** &l)\
 static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static void **initClasses** (void)\
 static SbUniqueId **getNextNodeId** (void)\
 static int **getActionMethodIndex** (const **SoType** type)\
 static void **getBoundingBoxS** (**SoAction** \*action, **SoNode** \*node)\
 static void **GLRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **callbackS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getMatrixS** (**SoAction** \*action, **SoNode** \*node)\
 static void **handleEventS** (**SoAction** \*action, **SoNode** \*node)\
 static void **pickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **rayPickS** (**SoAction** \*action, **SoNode** \*node)\
 static void **searchS** (**SoAction** \*action, **SoNode** \*node)\
 static void **writeS** (**SoAction** \*action, **SoNode** \*node)\
 static void **audioRenderS** (**SoAction** \*action, **SoNode** \*node)\
 static void **getPrimitiveCountS** (**SoAction** \*action, **SoNode** \*node)\

Static Public Member Functions inherited from **SoFieldContainer** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.     static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.     static void **cleanupClass** (void)\
 static void **initCopyDict** (void)\
 static void **addCopy** (const **SoFieldContainer** \*orig, const **SoFieldContainer** \*copy)\
 static **SoFieldContainer** \* **checkCopy** (const **SoFieldContainer** \*orig)\
 static **SoFieldContainer** \* **findCopy** (const **SoFieldContainer** \*orig, const SbBool copyconnections)\
 static void **copyDone** (void)\

Static Public Member Functions inherited from **SoBase** static void **initClass** (void)\
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.  static **SoType** **getClassTypeId** (void)\
 This static method returns the **SoType** object associated with objects of this class.  static void **addName** (**SoBase** \*const base, const char \*const name)\
 static void **removeName** (**SoBase** \*const base, const char \*const name)\
 static void **incrementCurrentWriteCounter** (void)\
 static void **decrementCurrentWriteCounter** (void)\
 static **SoBase** \* **getNamedBase** (const **SbName** &name, **SoType** type)\
 static int **getNamedBases** (const **SbName** &name, **SoBaseList** &baselist, **SoType** type)\
 static SbBool **read** (**SoInput** \*input, **SoBase** \*&base, **SoType** expectedtype)\
 static void **setInstancePrefix** (const **SbString** &c)\
 static void **setTraceRefs** (SbBool trace)\
 static SbBool **getTraceRefs** (void)\
 static SbBool **connectRoute** (**SoInput** \*input, const **SbName** &fromnodename, const **SbName** &fromfieldname, const **SbName** &tonodename, const **SbName** &tofieldname)\
 static SbBool **readRoute** (**SoInput** \*input)\

### Public Attributes

**SoSFEnum** **policy**\

Public Attributes inherited from **SoSeparator** **SoSFEnum** **renderCaching**\
 **SoSFEnum** **boundingBoxCaching**\
 **SoSFEnum** **renderCulling**\
 **SoSFEnum** **pickCulling**\

### Protected Member Functions

virtual const **SoFieldData** \* **getFieldData** (void) const\
 virtual **~SoSelection** ()\
 void **invokeSelectionPolicy** (**SoPath** \*path, SbBool shiftDown)\
 void **performSingleSelection** (**SoPath** \*path)\
 void **performToggleSelection** (**SoPath** \*path)\
 **SoPath** \* **copyFromThis** (const **SoPath** \*path) const\
 void **addPath** (**SoPath** \*path)\
 void **removePath** (const int which)\
 int **findPath** (const **SoPath** \*path) const\
 virtual void **handleEvent** (**SoHandleEventAction** \*action)\

Protected Member Functions inherited from **SoSeparator** virtual **~SoSeparator** ()\
 virtual SbBool **cullTest** (**SoState** \*state)\
 virtual SbBool **cullTest** (**SoGLRenderAction** \*action, int &cullresults)\
 virtual SbBool **readInstance** (**SoInput** \*in, unsigned short flags)\

Protected Member Functions inherited from **SoGroup** virtual **~SoGroup** ()\
 virtual SbBool **readChildren** (**SoInput** \*in)\
 virtual void **copyContents** (const **SoFieldContainer** \*from, SbBool copyconnections)\
 virtual **SoNotRec** **createNotRec** (void)\
 void **setOperation** (const **SoNotRec::OperationType** opType=SoNotRec::UNSPECIFIED, const **SoNode** \*cc=NULL, const **SoNode** \*pc=NULL, const int ci=-1)\

Protected Member Functions inherited from **SoNode** **SoNode** (void)\
 virtual **~SoNode** ()\

Protected Member Functions inherited from **SoFieldContainer** **SoFieldContainer** (void)\
 virtual **~SoFieldContainer** ()\

Protected Member Functions inherited from **SoBase** **SoBase** (void)\
 virtual **~SoBase** ()\
 virtual void **destroy** (void)\
 SbBool **hasMultipleWriteRefs** (void) const\
 SbBool **writeHeader** (**SoOutput** \*out, SbBool isgroup, SbBool isengine) const\
 void **writeFooter** (**SoOutput** \*out) const\
 virtual const char \* **getFileFormatName** (void) const\

### Static Protected Member Functions

static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoSeparator** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoGroup** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\

Static Protected Member Functions inherited from **SoNode** static const **SoFieldData** \*\* **getFieldDataPtr** (void)\
 static void **setNextActionMethodIndex** (int index)\
 static int **getNextActionMethodIndex** (void)\
 static void **incNextActionMethodIndex** (void)\
 static void **setCompatibilityTypes** (const **SoType** &nodetype, const uint32\_t bitmask)\

Static Protected Member Functions inherited from **SoBase** static uint32\_t **getCurrentWriteCounter** (void)\
 static void **staticDataLock** (void)\
 static void **staticDataUnlock** (void)\

### Protected Attributes

**SoPathList** **selectionList**\
 **SoCallbackList** \* **selCBList**\
 **SoCallbackList** \* **deselCBList**\
 **SoCallbackList** \* **startCBList**\
 **SoCallbackList** \* **finishCBList**\
 SoSelectionPickCB \* **pickCBFunc**\
 void \* **pickCBData**\
 SbBool **callPickCBOnlyIfSelectable**\
 **SoCallbackList** \* **changeCBList**\
 **SoPath** \* **mouseDownPickPath**\
 SbBool **pickMatching**\

Protected Attributes inherited from **SoGroup** **SoChildList** \* **children**\

Protected Attributes inherited from **SoNode** SbUniqueId **uniqueId**\

Protected Attributes inherited from **SoFieldContainer** SbBool **isBuiltIn**\

### Additional Inherited Members

Protected Types inherited from **SoBase** enum **BaseFlags** { **IS\_ENGINE** = 0x01, **IS\_GROUP** = 0x02 }\

Static Protected Attributes inherited from **SoNode** static SbUniqueId **nextUniqueId** = 1\
 static int **nextActionMethodIndex** = 0\

## Detailed Description

The **SoSelection** class manages a list of selected nodes.

Inserting an **SoSelection** node in your scene graph enables you to let the user "pick" with the left mouse button to select/deselect objects below the **SoSelection** node.

Using an **SoBoxHighlightRenderAction** or an **SoLineHighlightRenderAction** to render scene graphs containing **SoSelection** nodes provides a convenient way of providing visual feedback about the selections to the application user.

Beware that one common faulty assumption which is made about the node is that the scene will automatically be re-rendered whenever the user is picking objects. This is not the case, the application programmer must himself schedule a redraw. A straightforward way to accomplish this is to **SoNode::touch()** the **SoSelection** node in the selection / deselection callback.

A "skeleton" for basic use of **SoSelection** nodes is given below:

```
extern SoSeparator * make_scenegraph( void );
static SoSelection * selection = NULL;
// Callback function triggered for selection / deselection.
void made_selection( void * userdata, SoPath * path )
{
  (void)fprintf( stdout, "%sselected %s\n",
                 userdata == (void *)1L ? "" : "de",
                 path->getTail()->getTypeId().getName().getString() );
  selection->touch(); // to redraw
}
// *************************************************************************
// Print a quick instructions notice on stdout.
void show_instructions( void )
{
  (void)fprintf( stdout, "\nThis example program demonstrates the use of the SoSelection node type.\n" );
  (void)fprintf( stdout, "\nQuick instructions:\n\n" );
  (void)fprintf( stdout, "  * pick with left mouse button\n" );
  (void)fprintf( stdout, "  * hold SHIFT to select multiple objects\n" );
  (void)fprintf( stdout, "  * hit ESC to toggle back and forth to view mode\n" );
  (void)fprintf( stdout, "\n" );
}
// *************************************************************************
int main( int argc, char ** argv )
{
  QWidget * window = SoQt::init( argv[0] );
  show_instructions();
  selection = new SoSelection;
  selection->policy = SoSelection::SHIFT;
  selection->ref();
  selection->addChild( make_scenegraph() );
  selection->addSelectionCallback( made_selection, (void *)1L );
  selection->addDeselectionCallback( made_selection, (void *)0L );
  SoQtExaminerViewer * examinerviewer = new SoQtExaminerViewer( window );
  examinerviewer->setSceneGraph( selection );
  examinerviewer->setGLRenderAction( new SoBoxHighlightRenderAction );
  examinerviewer->setViewing( FALSE );
  examinerviewer->show();
  SoQt::show( window );
  SoQt::mainLoop();
  delete examinerviewer;
  selection->unref();
  return 0;
}
```

This node is not initialized in **SoDB::init()**, since it is part of the interaction kit "add-on". Before using this node, you should therefore call **SoInteraction::init()**. If you're using one of the standard GUI-toolkits (SoXt / SoQt / SoWin) **SoInteraction::init()** will be called for you from the So\[Xt\|Qt\|Win\]::init() method and you don't have to worry about it.

With regard to using multiple **SoSelection** nodes at the same time in the same scene graph: this is possible, but it is not straightforward. The standard viewers provided by SoQt, SoWin, et al., will only snoop on one **SoSelection** node (part of the legacy API from SGI's InventorXt), so selection changes on the others don't trigger redraws. You don't necessarily see what's happening in other words. You'll have to hook up manually and trigger redraws yourself.

Also be aware that when having multiple **SoSelection** nodes in the scene graph active at the same time, the **SoHandleEventAction** traversals that you intend for selection-change on one **SoSelection** node will also affect all the other **SoSelection** nodes in the scene -- usually deselecting everything below them since you will be clicking outside the selectable objects. You'll therefore also have to manually override that behaviour, if you want selection change on one **SoSelection** node to not affect the others.

**FILE FORMAT/DEFAULTS:**

```
Selection {
    renderCaching AUTO
    boundingBoxCaching AUTO
    renderCulling AUTO
    pickCulling AUTO
    policy SHIFT
}
```

## Member Enumeration Documentation

### enum SoSelection::Policy

Enum for different pick policies.

**Enumerator**

- ***SINGLE***

  Only one object can be selected at any time. When the user picks a new object, the previous selection will be unselected. If the user picks on nothing, the current selection will be unselected.

Note that if a new selection matches one already present in the selection list, neither a deselect nor a select notification callback will be made about that selection path.

- ***TOGGLE***

  Picking an object toggles its selection state.

- ***SHIFT***

  Same as SINGLE, but when shift key is pressed the selection policy will be changed to TOGGLE.

- ***DISABLE***

  Disables selection handling.

## Constructor & Destructor Documentation

### SoSelection::SoSelection (void )

Default constructor.

### SoSelection::SoSelection (const int nChildren)

Constructor.

The argument should be the approximate number of children which is expected to be inserted below this node. The number need not be exact, as it is only used as a hint for better memory resource allocation.

### SoSelection::~SoSelection () \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoSelection::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### SoType SoSelection::getTypeId (void ) const \[virtual\]

Returns the type identification of an object derived from a class inheriting **SoBase**. This is used for runtime type checking and "downward" casting.

Reimplemented from **SoSeparator**.

Reimplemented in **SoExtSelection**.

### const SoFieldData \*\* SoSelection::getFieldDataPtr (void ) \[static\], \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Returns the **SoFieldData** class which holds information about fields in this node.

### const SoFieldData \* SoSelection::getFieldData (void ) const \[protected\], \[virtual\]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from **SoSeparator**.

Reimplemented in **SoExtSelection**.

### void SoSelection::select (const SoPath \* path)

Adds *path* to the list of selected objects.

### void SoSelection::select (SoNode \* node)

Adds *node* to the list of selected objects. The scene graph below the selection node will be searched, and the path to *node* will be added if found.

### void SoSelection::deselect (const SoPath \* path)

Remove *path* from the list of selected objects.

### void SoSelection::deselect (const int which)

Remove objects *which* from the list of selected objects.

### void SoSelection::deselect (SoNode \* node)

Remove *node* from the list of selected objects. The scene graph below the selection node will be searched, and the path to *node* will be removed if found.

### void SoSelection::toggle (const SoPath \* path)

If *path* is not already selected, add *path* to the list of selected objects. Otherwise remove *path* from the list of selected objects.

### void SoSelection::toggle (SoNode \* node)

If *node* is not already selected, add *path* to the list of selected objects. Otherwise remove *node* from the list of selected objects.

### SbBool SoSelection::isSelected (const SoPath \* path) const

Return *TRUE* if *path* is in the list of selected objects.

### SbBool SoSelection::isSelected (SoNode \* node) const

Return *TRUE* if the path to *node* is in the list of selected objects.

### void SoSelection::deselectAll (void )

Clears the selection list.

### int SoSelection::getNumSelected (void ) const

Returns the number of selected objects.

### const SoPathList \* SoSelection::getList (void ) const

Returns the list of selected objects.

### SoPath \* SoSelection::getPath (const int index) const

Returns the *index'th* selected objects.

### SoPath \* SoSelection::operator\[\] (const int i) const

Operator for accessing selected objects.

### void SoSelection::addSelectionCallback (SoSelectionPathCB \* f, void \* userData = NULL)

Adds a callback which will be called every time an object is selected.

**See also**

**removeSelectionCallback()**

### void SoSelection::removeSelectionCallback (SoSelectionPathCB \* f, void \* userData = NULL)

Removes one of the selection callbacks.

**See also**

**addSelectionCallback()**

### void SoSelection::addDeselectionCallback (SoSelectionPathCB \* f, void \* userData = NULL)

Adds a callback which will be called every time an object is deselected.

**See also**

**removeDeselectionCallback()**

### void SoSelection::removeDeselectionCallback (SoSelectionPathCB \* f, void \* userData = NULL)

Removes one of the deselection callbacks.

**See also**

addDeselctionCallback()

### void SoSelection::addStartCallback (SoSelectionClassCB \* f, void \* userData = NULL)

Adds a callback which will be invoked when the user starts an interactive change to the list of selected objects.

This callback is useful for storing the old selection list for undo/redo functionality.

**See also**

**addFinishCallback()**

### void SoSelection::removeStartCallback (SoSelectionClassCB \* f, void \* userData = NULL)

Removes *f* from the list of start callbacks.

**See also**

**addStartCallback()**

### void SoSelection::addFinishCallback (SoSelectionClassCB \* f, void \* userData = NULL)

Adds a callback which will be invoked when the user has finished an interactive change to the list of selected objects.

**See also**

**addStartCallback()**

### void SoSelection::removeFinishCallback (SoSelectionClassCB \* f, void \* userData = NULL)

Removes *f* from the list of finish callbacks.

**See also**

**addFinishCallback()**

### void SoSelection::setPickFilterCallback (SoSelectionPickCB \* f, void \* userData = NULL, const SbBool callOnlyIfSelectable = TRUE)

Sets the pick filter callback. This callback will be called when a path is about to be added to or removed from the list of selected objects. The callback function should return a replacement path that should be used instead of the picked path. The returned path will be ref'ed, copied, and then unref'ed again by the **SoSelection** node.

If no callback is set (the default), the picked path will be used for selecting/deselecting.

Possible return values from the callback:

- •

  NULL: simulate that nothing was picked. This will clear the selection for the SINGLE policy. The handle event action will be halted.

- •

  A path: the path will be selected/deselected. The handle event action will be halted.

- •

  A path containing only the selection node: as NULL, but action will not be halted.

- •

  An empty path or a path not containing the selection node: the pick will be ignored.

if *callOnlyIfSelectable* is TRUE, the callback will only be called if the selection node is in the picked path.

### void SoSelection::setPickMatching (const SbBool pickmatchflag)

When *pickmatchflag* is TRUE (the default), the mouse button release pick must match the mouse button press pick before object is selected/deselected.

This flag should normally not be of interest to application programmers.

### SbBool SoSelection::isPickMatching (void ) const

Returns *TRUE* if pick matching is enabled.

**See also**

**setPickMatching()**

### SbBool SoSelection::getPickMatching (void ) const

Returns *TRUE* if pick matching is enabled.

**See also**

**setPickMatching()**

### void SoSelection::addChangeCallback (SoSelectionClassCB \* f, void \* userData = NULL)

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

. Used by render area to receive notification when the selection list changes.

### void SoSelection::removeChangeCallback (SoSelectionClassCB \* f, void \* userData = NULL)

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

Used by render area to receive notification when the selection list changes.

### void SoSelection::invokeSelectionPolicy (SoPath \* path, SbBool shiftdown) \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void SoSelection::performSingleSelection (SoPath \* path) \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void SoSelection::performToggleSelection (SoPath \* path) \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoPath \* SoSelection::copyFromThis (const SoPath \* path) const \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void SoSelection::addPath (SoPath \* path) \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void SoSelection::removePath (const int which) \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### int SoSelection::findPath (const SoPath \* path) const \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void SoSelection::handleEvent (SoHandleEventAction \* action) \[protected\], \[virtual\]

Action method for **SoHandleEventAction**.

Inspects the event data from *action*, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also override this method.

Reimplemented from **SoSeparator**.

Reimplemented in **SoExtSelection**.

## Member Data Documentation

### SoSFEnum SoSelection::policy

Field for selection policy. Default value is SHIFT.

### SoPathList SoSelection::selectionList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoCallbackList\* SoSelection::selCBList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoCallbackList\* SoSelection::deselCBList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoCallbackList\* SoSelection::startCBList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoCallbackList\* SoSelection::finishCBList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoSelectionPickCB\* SoSelection::pickCBFunc \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### void\* SoSelection::pickCBData \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SbBool SoSelection::callPickCBOnlyIfSelectable \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoCallbackList\* SoSelection::changeCBList \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SoPath\* SoSelection::mouseDownPickPath \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

### SbBool SoSelection::pickMatching \[protected\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

## Author

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