---
name: "SoGLTextureEnabledElement"
section: "3"
platform: "linux"
package: "libcoin60-doc"
version: "3.1.3-2.2"
release: "Debian 7 (Wheezy)"
platforms: ["linux"]
url: "https://new.carta.tech/SoGLTextureEnabledElement"
---

# SoGLTextureEnabledElement(3)

The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.

## NAME

SoGLTextureEnabledElement -

The **SoGLTextureEnabledElement** class is an element which controls whether texturing is enabled or not.

## SYNOPSIS

`#include <Inventor/elements/SoGLTextureEnabledElement.h>`

Inherits **SoTextureEnabledElement**.

### Public Types

enum **Mode** { **DISABLED**, **TEXTURE2D**, **RECTANGLE**, **CUBEMAP** }\

### Public Member Functions

virtual void **init** (**SoState** \*state)\
 *FIXME: write doc.*  virtual void **push** (**SoState** \*state)\
 virtual void **pop** (**SoState** \*state, const **SoElement** \*prevTopElement)\
 virtual void **setElt** (int32\_t value)\
 *FIXME: write doc.*

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static int **getClassStackIndex** (void)\
 static void \* **createInstance** (void)\
 static void **initClass** (void)\
 static void **set** (**SoState** \*const state, **SoNode** \*const node, const SbBool enabled)\
 static void **set** (**SoState** \*const state, const SbBool enabled)\
 static SbBool **get** (**SoState** \*const state)\
 static SbBool **getDefault** (void)\
 static void **enableRectangle** (**SoState** \*state, **SoNode** \*node)\
 static void **enableCubeMap** (**SoState** \*state, **SoNode** \*node)\
 static Mode **getMode** (**SoState** \*state)\

### Protected Member Functions

virtual **~SoGLTextureEnabledElement** ()\

## Detailed Description

The **SoGLTextureEnabledElement** class is an element which controls whether texturing is enabled or not.

The SoGTexture3EnabledElement class is a an element which stores whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

**See also:**

**SoGLTexture3EnabledElement**

**SoTextureEnabledElement**

**Since:**

Coin 2.0

TGS Inventor 2.6

## Constructor & Destructor Documentation

### SoGLTextureEnabledElement::~SoGLTextureEnabledElement (void)` [protected]`, ` [virtual]`

The destructor.

## Member Function Documentation

### SoType SoGLTextureEnabledElement::getClassTypeId (void)` [static]`

This static method returns the class type.

Reimplemented from **SoTextureEnabledElement**.

### int SoGLTextureEnabledElement::getClassStackIndex (void)` [static]`

This static method returns the state stack index for the class.

Reimplemented from **SoTextureEnabledElement**.

### void \* SoGLTextureEnabledElement::createInstance (void)` [static]`

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*

Reimplemented from **SoTextureEnabledElement**.

### void SoGLTextureEnabledElement::initClass (void)` [static]`

Initialize relevant common data for all instances, like the type system.

Reimplemented from **SoTextureEnabledElement**.

### void SoGLTextureEnabledElement::push (SoState \*state)` [virtual]`

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using **SoState::getElement()** or indirectly **SoElement::getElement()**, and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The **push()** method is called on the new element, and the previous element can be found using **SoElement::getNextInStack()**.

Reimplemented from **SoElement**.

### void SoGLTextureEnabledElement::pop (SoState \*state, const SoElement \*prevTopElement)` [virtual]`

This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. **pop()** is called on the new top of stack, and a pointer to the previous top of stack is passed in *prevTopElement*.

Override this method if you need to copy some state information from the previous top of stack.

Reimplemented from **SoElement**.

### void SoGLTextureEnabledElement::set (SoState \*conststate, SoNode \*constnode, const SbBoolenabled)` [static]`

Sets the state of this element.

Reimplemented from **SoTextureEnabledElement**.

### void SoGLTextureEnabledElement::set (SoState \*conststate, const SbBoolenabled)` [static]`

Sets the state of the element.

### SbBool SoGLTextureEnabledElement::get (SoState \*conststate)` [static]`

Return current state of this element.

Reimplemented from **SoTextureEnabledElement**.

### SbBool SoGLTextureEnabledElement::getDefault (void)` [static]`

Returns default state of this element (FALSE).

Reimplemented from **SoTextureEnabledElement**.

### void SoGLTextureEnabledElement::enableRectangle (SoState \*state, SoNode \*node)` [static]`

Enables GL\_TEXTURE\_RECTANGLE\_EXT/NV. GL\_TEXTURE\_2D/GL\_TEXTURE\_CUBE\_MAP will be disabled if it's enabled earlier.

**Since:**

Coin 2.2

### void SoGLTextureEnabledElement::enableCubeMap (SoState \*state, SoNode \*node)` [static]`

Enables GL\_TEXTURE\_CUBE+MAP. GL\_TEXTURE\_2D and/or GL\_TEXTURE\_RECTANGLE will be disabled if it's enabled earlier.

### SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState \*state)` [static]`

Returns the current texture mode.

## Author

Generated automatically by Doxygen for Coin from the source code.
