---
name: "SoGLLinePatternElement"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SoGLLinePatternElement"
---

# SoGLLinePatternElement(3)

The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state.

## NAME

SoGLLinePatternElement - The **SoGLLinePatternElement** class changes the line stipple pattern of the OpenGL render state.

## SYNOPSIS

\#include \<Inventor/elements/SoGLLinePatternElement.h\>

Inherits **SoLinePatternElement**.

### Public Member Functions

virtual void **init** (**SoState** \*state)\
 virtual void **push** (**SoState** \*state)\
 virtual void **pop** (**SoState** \*state, const **SoElement** \*prevTopElement)\

Public Member Functions inherited from **SoInt32Element** virtual SbBool **matches** (const **SoElement** \*element) const\
 virtual **SoElement** \* **copyMatchInfo** (void) const\
 virtual void **print** (FILE \*file) const\

Public Member Functions inherited from **SoElement** const **SoType** **getTypeId** (void) const\
 int **getStackIndex** (void) const\
 void **setDepth** (const int **depth**)\
 int **getDepth** (void) const\
 virtual **~SoElement** ()\

### Static Public Member Functions

static **SoType** **getClassTypeId** (void)\
 static int **getClassStackIndex** (void)\
 static void \* **createInstance** (void)\
 static void **initClass** (void)\

Static Public Member Functions inherited from **SoLinePatternElement** static **SoType** **getClassTypeId** (void)\
 static int **getClassStackIndex** (void)\
 static void \* **createInstance** (void)\
 static void **initClass** (void)\
 static void **set** (**SoState** \*const state, **SoNode** \*const node, const int32\_t pattern, const int32\_t factor=1)\
 static void **set** (**SoState** \*const state, const int32\_t pattern, const int32\_t factor=1)\
 static int32\_t **get** (**SoState** \*const state)\
 static int32\_t **getDefault** ()\
 static int32\_t **getScaleFactor** (**SoState** \*const state)\
 static int32\_t **getDefaultScaleFactor** ()\

Static Public Member Functions inherited from **SoInt32Element** static **SoType** **getClassTypeId** (void)\
 static int **getClassStackIndex** (void)\
 static void **initClass** (void)\
 static void **set** (const int index, **SoState** \*const state, **SoNode** \*const node, const int32\_t value)\
 static void **set** (const int index, **SoState** \*const state, const int32\_t value)\
 static int32\_t **get** (const int index, **SoState** \*const state)\

Static Public Member Functions inherited from **SoElement** static void **initClass** (void)\
 static **SoType** **getClassTypeId** (void)\
 static int **getClassStackIndex** (void)\
 static void **initElements** (void)\
 static int **getNumStackIndices** (void)\
 static **SoType** **getIdFromStackIndex** (const int **stackIndex**)\

### Protected Member Functions

virtual **~SoGLLinePatternElement** ()\
 virtual void **setElt** (int32\_t pattern)\
 Called whenever element value is set. Triggers GL update.

Protected Member Functions inherited from **SoLinePatternElement** virtual **~SoLinePatternElement** ()\

Protected Member Functions inherited from **SoInt32Element** virtual **~SoInt32Element** ()\

Protected Member Functions inherited from **SoElement** **SoElement** (void)\
 void **capture** (**SoState** \*const state) const\
 virtual void **captureThis** (**SoState** \*state) const\
 void **setTypeId** (const **SoType** **typeId**)\
 void **setStackIndex** (const int index)\
 **SoElement** \* **getNextInStack** (void) const\
 **SoElement** \* **getNextFree** (void) const\

### Additional Inherited Members

Public Types inherited from **SoLinePatternElement** enum **Patterns** { **CONTINUOUS** = 0xFFFF }\

Static Protected Member Functions inherited from **SoElement** static **SoElement** \* **getElement** (**SoState** \*const state, const int **stackIndex**)\
 static const **SoElement** \* **getConstElement** (**SoState** \*const state, const int **stackIndex**)\
 static int **createStackIndex** (const **SoType** id)\

Protected Attributes inherited from **SoInt32Element** int32\_t **data**\

Protected Attributes inherited from **SoElement** **SoType** **typeId**\
 int **stackIndex**\
 int **depth**\

Static Protected Attributes inherited from **SoElement** static int **classStackIndex**\
 static **SoTypeList** \* **stackToType**\

## Detailed Description

The **SoGLLinePatternElement** class changes the line stipple pattern of the OpenGL render state.

Requests from the scene graph to change the stipple pattern when rendering OpenGL line primitives will be made through this element, which forwards it to the appropriate native OpenGL call.

## Constructor & Destructor Documentation

### SoGLLinePatternElement::~SoGLLinePatternElement (void ) \[protected\], \[virtual\]

Destructor.

## Member Function Documentation

### SoType SoGLLinePatternElement::getClassTypeId (void ) \[static\]

This static method returns the **SoType** object associated with objects of this class.

### int SoGLLinePatternElement::getClassStackIndex (void ) \[static\]

This static method returns the state stack index for the class.

### void \* SoGLLinePatternElement::createInstance (void ) \[static\]

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.*\

 Creates a new instance of the class type corresponding to the **SoType** object.

### void SoGLLinePatternElement::initClass (void ) \[static\]

Initialize relevant common data for all instances, like the type system.

### void SoGLLinePatternElement::init (SoState \* state) \[virtual\]

Initializes element in state to default value.

Reimplemented from **SoLinePatternElement**.

### void SoGLLinePatternElement::push (SoState \* state) \[virtual\]

Creates new element in stack.

Reimplemented from **SoElement**.

### void SoGLLinePatternElement::pop (SoState \* state, const SoElement \* prevTopElement) \[virtual\]

Removes element from stack.

Reimplemented from **SoElement**.

### void SoGLLinePatternElement::setElt (int32\_t pattern) \[protected\], \[virtual\]

Called whenever element value is set. Triggers GL update.

Reimplemented from **SoInt32Element**.

## Author

Generated automatically by Doxygen for Coin from the source code.
