---
name: "SbCylinderPlaneProjector"
section: "3"
platform: "linux"
package: "coin"
version: "1:4.0.10-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/SbCylinderPlaneProjector"
---

# SbCylinderPlaneProjector(3)

The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.

## NAME

SbCylinderPlaneProjector - The **SbCylinderPlaneProjector** class projects 2D points to a half-cylinder and a plane.

## SYNOPSIS

\#include \<Inventor/projectors/SbCylinderPlaneProjector.h\>

Inherits **SbCylinderSectionProjector**.

### Public Member Functions

**SbCylinderPlaneProjector** (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)\
 **SbCylinderPlaneProjector** (const **SbCylinder** &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)\
 virtual **SbProjector** \* **copy** (void) const\
 virtual **SbVec3f** **project** (const **SbVec2f** &point)\
 virtual **SbRotation** **getRotation** (const **SbVec3f** &point1, const **SbVec3f** &point2)\

Public Member Functions inherited from **SbCylinderSectionProjector** **SbCylinderSectionProjector** (const float edgetol=0.9f, const SbBool orienttoeye=TRUE)\
 **SbCylinderSectionProjector** (const **SbCylinder** &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)\
 void **setTolerance** (const float edgetol)\
 float **getTolerance** (void) const\
 SbBool **isWithinTolerance** (const **SbVec3f** &point)\

Public Member Functions inherited from **SbCylinderProjector** **SbVec3f** **projectAndGetRotation** (const **SbVec2f** &point, **SbRotation** &rot)\
 void **setCylinder** (const **SbCylinder** &cyl)\
 const **SbCylinder** & **getCylinder** (void) const\
 void **setOrientToEye** (const SbBool orienttoeye)\
 SbBool **isOrientToEye** (void) const\
 void **setFront** (const SbBool infront)\
 SbBool **isFront** (void) const\
 SbBool **isPointInFront** (const **SbVec3f** &point) const\
 virtual void **setWorkingSpace** (const **SbMatrix** &space)\

Public Member Functions inherited from **SbProjector** virtual void **setViewVolume** (const **SbViewVolume** &vol)\
 const **SbViewVolume** & **getViewVolume** (void) const\
 const **SbMatrix** & **getWorkingSpace** (void) const\
 virtual SbBool **tryProject** (const **SbVec2f** &point, const float epsilon, **SbVec3f** &result)\

### Protected Member Functions

**SbRotation** **getRotation** (const **SbVec3f** &point1, const SbBool tol1, const **SbVec3f** &point2, const SbBool tol2)\

Protected Member Functions inherited from **SbCylinderSectionProjector** virtual void **setupTolerance** (void)\

Protected Member Functions inherited from **SbCylinderProjector** **SbCylinderProjector** (const SbBool orienttoeye)\
 **SbCylinderProjector** (const **SbCylinder** &**cylinder**, const SbBool orienttoeye)\
 SbBool **intersectCylinderFront** (const **SbLine** &line, **SbVec3f** &result)\

Protected Member Functions inherited from **SbProjector** **SbProjector** (void)\
 virtual **~SbProjector** ()\
 **SbLine** **getWorkingLine** (const **SbVec2f** &point) const\
 float **findVanishingDistance** (void) const\
 SbBool **verifyProjection** (const **SbVec3f** &projpt) const\

### Additional Inherited Members

Protected Attributes inherited from **SbCylinderSectionProjector** float **tolerance**\
 float **tolDist**\
 **SbVec3f** **planeDir**\
 **SbLine** **planeLine**\
 float **planeDist**\
 **SbPlane** **tolPlane**\

Protected Attributes inherited from **SbCylinderProjector** SbBool **intersectFront**\
 **SbCylinder** **cylinder**\
 SbBool **orientToEye**\
 SbBool **needSetup**\
 **SbVec3f** **lastPoint**\

Protected Attributes inherited from **SbProjector** **SbViewVolume** **viewVol**\
 **SbMatrix** **worldToWorking**\
 **SbMatrix** **workingToWorld**\

## Detailed Description

The **SbCylinderPlaneProjector** class projects 2D points to a half-cylinder and a plane.

This projector uses a plane along with the half-cylinder of **SbCylinderSectionProjector** for projections. If the 2D point mapping "misses" the cylinder section, the 3D point will be projected onto the plane.

**See also**

**SbSpherePlaneProjector**

## Constructor & Destructor Documentation

### SbCylinderPlaneProjector::SbCylinderPlaneProjector (const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)

Default constructor. See **SbCylinderSectionProjector::SbCylinderSectionProjector()**.

### SbCylinderPlaneProjector::SbCylinderPlaneProjector (const SbCylinder & cyl, const float edgetol = 0.9f, const SbBool orienttoeye = TRUE)

Constructor with explicit specification of projection cylinder.

## Member Function Documentation

### SbProjector \* SbCylinderPlaneProjector::copy (void ) const \[virtual\]

Construct and return a copy of this projector. The caller is responsible for destructing the new instance.

**Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you** *must* **make sure that both the Coin DLL and the application executable are using the same instance of a C Run-Time (CRT) library. Otherwise, you** *will* **get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.**\

*Reimplemented from* **SbCylinderSectionProjector***.*

### SbVec3f SbCylinderPlaneProjector::project (const SbVec2f & point) \[virtual\]

*Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the projector.*

*Reimplemented from* **SbCylinderSectionProjector***.*

### SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1, const SbVec3f & point2) \[virtual\]

*Returns rotation on the projection surface which reorients point1 to point2.*

*Reimplemented from* **SbCylinderSectionProjector***.*

### SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2) \[protected\]

*Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting.*

## Author

*Generated automatically by Doxygen for Coin from the source code.*
