Reference

SDL_WindowSupportsGPUPresentMode(3)

Determines whether a presentation mode is supported by the window.

NAME

SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_WindowSupportsGPUPresentMode( SDL_GPUDevice *device, SDL_Window *window, SDL_GPUPresentMode present_mode);

DESCRIPTION

The window must be claimed before calling this function.

FUNCTION PARAMETERS

device

a GPU context.

window

an SDL_Window .

present_mode

the presentation mode to check.

RETURN VALUE

Returns true if supported, false if unsupported.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_ClaimWindowForGPUDevice(3)