NAME
SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_WindowSupportsGPUPresentMode( SDL_GPUDevice *device, SDL_Window *window, SDL_GPUPresentMode present_mode);
DESCRIPTION
The window must be claimed before calling this function.
FUNCTION PARAMETERS
- device
-
a GPU context.
- window
-
an SDL_Window .
- present_mode
-
the presentation mode to check.
RETURN VALUE
Returns true if supported, false if unsupported.
AVAILABILITY
This function is available since SDL 3.2.0.