NAME
SDL_UpdateWindowSurface - Copy the window surface to the screen.
HEADER FILE
Defined in SDL3/SDL_video.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_UpdateWindowSurface(SDL_Window *window);
DESCRIPTION
This is the function you use to reflect any changes to the surface on the screen.
This function is equivalent to the SDL 1.2 API SDL_Flip ().
FUNCTION PARAMETERS
- window
-
the window to update.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetWindowSurface(3), •(3), SDL_UpdateWindowSurfaceRects(3)