Reference

SDL_TextInputEvent(3type)

Keyboard text input event structure (event.text.*)

NAME

SDL_TextInputEvent - Keyboard text input event structure (event.text.*)

HEADER FILE

Defined in SDL3/SDL_events.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_TextInputEvent { SDL_EventType type; /**< SDL_EVENT_TEXT_INPUT */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with keyboard focus, if any */ const char *text; /**< The input text, UTF-8 encoded */ } SDL_TextInputEvent;

DESCRIPTION

This event will never be delivered unless text input is enabled by calling

SDL_StartTextInput (). Text input is disabled by default!

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_StartTextInput(3), •(3), SDL_StopTextInput(3)