---
name: "SDL_SetTextureBlendMode"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_SetTextureBlendMode"
---

# SDL\_SetTextureBlendMode(3)

Set the blend mode for a texture, used by SDL\_RenderTexture ().

## NAME

SDL\_SetTextureBlendMode - Set the blend mode for a texture, used by  **SDL\_RenderTexture** ().

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_SetTextureBlendMode(SDL\_Texture \*texture, SDL\_BlendMode blendMode);**

## DESCRIPTION

If the blend mode is not supported, the closest supported mode is chosen and this function returns false.

## FUNCTION PARAMETERS

- *texture*

  the texture to update.

- *blendMode*

  the  **SDL\_BlendMode**\
    to use for texture blending.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetTextureBlendMode**(3)](/SDL_GetTextureBlendMode/3.md)
