NAME
SDL_SetSurfaceColorMod - Set an additional color value multiplied into blit operations.
HEADER FILE
Defined in SDL3/SDL_surface.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
DESCRIPTION
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: srcC=srcC*(color/255)
FUNCTION PARAMETERS
- surface
-
the SDL_Surface
structure to update.
- r
-
the red color value multiplied into blit operations.
- g
-
the green color value multiplied into blit operations.
- b
-
the blue color value multiplied into blit operations.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetSurfaceColorMod(3), •(3), SDL_SetSurfaceAlphaMod(3)