---
name: "SDL_SetGamepadLED"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_SetGamepadLED"
---

# SDL\_SetGamepadLED(3)

Update a gamepad's LED color.

## NAME

SDL\_SetGamepadLED - Update a gamepad's LED color.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_SetGamepadLED(SDL\_Gamepad \*gamepad, Uint8 red, Uint8 green, Uint8 blue);**

## DESCRIPTION

An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.

For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

## FUNCTION PARAMETERS

- *gamepad*

  the gamepad to update.

- *red*

  the intensity of the red LED.

- *green*

  the intensity of the green LED.

- *blue*

  the intensity of the blue LED.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## AVAILABILITY

This function is available since SDL 3.2.0.
