Reference

SDL_SetGPUBlendConstants(3)

Sets the current blend constants on a command buffer.

NAME

SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_SetGPUBlendConstants( SDL_GPURenderPass *render_pass, SDL_FColor blend_constants);

FUNCTION PARAMETERS

render_pass

a render pass handle.

blend_constants

the blend constant color.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), •(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)