NAME
SDL_SendGamepadEffect - Send a gamepad specific effect packet.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);
FUNCTION PARAMETERS
- gamepad
-
the gamepad to affect.
- data
-
the data to send to the gamepad.
- size
-
the size of the data to send to the gamepad.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.