---
name: "SDL_ResumeAudioStreamDevice"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_ResumeAudioStreamDevice"
---

# SDL\_ResumeAudioStreamDevice(3)

Use this function to unpause audio playback on the audio device associated with an audio stream.

## NAME

SDL\_ResumeAudioStreamDevice - Use this function to unpause audio playback on the audio device associated with an audio stream.

## HEADER FILE

Defined in SDL3/SDL\_audio.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_ResumeAudioStreamDevice(SDL\_AudioStream \*stream);**

## DESCRIPTION

This function unpauses audio processing for a given device that has previously been paused. Once unpaused, any bound audio streams will begin to progress again, and audio can be generated.

Remember,  **SDL\_OpenAudioDeviceStream**\
  opens device in a paused state, so this function call is required for audio playback to begin on such device.

## FUNCTION PARAMETERS

- *stream*

  the audio stream associated with the audio device to resume.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

It is safe to call this function from any thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_PauseAudioStreamDevice**(3)](/SDL_PauseAudioStreamDevice/3.md)
