---
name: "SDL_RenderRects"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_RenderRects"
---

# SDL\_RenderRects(3)

Draw some number of rectangles on the current rendering target at subpixel precision.

## NAME

SDL\_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_RenderRects(SDL\_Renderer \*renderer, const SDL\_FRect \*rects, int count);**

## FUNCTION PARAMETERS

- *renderer*

  the renderer which should draw multiple rectangles.

- *rects*

  a pointer to an array of destination rectangles.

- *count*

  the number of rectangles.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_RenderRect**(3)](/SDL_RenderRect/3.md)
