NAME
SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);
FUNCTION PARAMETERS
- renderer
-
the renderer which should draw a point.
- x
-
the x coordinate of the point.
- y
-
the y coordinate of the point.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_RenderPoints(3)