Reference

SDL_RenderPoint(3)

Draw a point on the current rendering target at subpixel precision.

NAME

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

FUNCTION PARAMETERS

renderer

the renderer which should draw a point.

x

the x coordinate of the point.

y

the y coordinate of the point.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_RenderPoints(3)