Reference

SDL_RenderLine(3)

Draw a line on the current rendering target at subpixel precision.

NAME

SDL_RenderLine - Draw a line on the current rendering target at subpixel precision.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);

FUNCTION PARAMETERS

renderer

the renderer which should draw a line.

x1

the x coordinate of the start point.

y1

the y coordinate of the start point.

x2

the x coordinate of the end point.

y2

the y coordinate of the end point.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_RenderLines(3)