Reference

SDL_RenderEvent(3type)

Renderer event structure (event.render.*)

NAME

SDL_RenderEvent - Renderer event structure (event.render.*)

HEADER FILE

Defined in SDL3/SDL_events.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_RenderEvent { SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window containing the renderer in question. */ } SDL_RenderEvent;

AVAILABILITY

This struct is available since SDL 3.2.0.