NAME
SDL_ReleaseWindowFromGPUDevice - Unclaims a window, destroying its swapchain structure.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_ReleaseWindowFromGPUDevice( SDL_GPUDevice *device, SDL_Window *window);
FUNCTION PARAMETERS
- device
-
a GPU context.
- window
-
an SDL_Window
that has been claimed.
AVAILABILITY
This function is available since SDL 3.2.0.