---
name: "SDL_ReleaseGPUTexture"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_ReleaseGPUTexture"
---

# SDL\_ReleaseGPUTexture(3)

Frees the given texture as soon as it is safe to do so.

## NAME

SDL\_ReleaseGPUTexture - Frees the given texture as soon as it is safe to do so.

## HEADER FILE

Defined in SDL3/SDL\_gpu.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**void SDL\_ReleaseGPUTexture(**     **SDL\_GPUDevice \*device,**     **SDL\_GPUTexture \*texture);**

## DESCRIPTION

You must not reference the texture after calling this function.

## FUNCTION PARAMETERS

- *device*

  a GPU context.

- *texture*

  a texture to be destroyed.

## AVAILABILITY

This function is available since SDL 3.2.0.
