Reference

SDL_ReleaseGPUGraphicsPipeline(3)

Frees the given graphics pipeline as soon as it is safe to do so.

NAME

SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

void SDL_ReleaseGPUGraphicsPipeline( SDL_GPUDevice *device, SDL_GPUGraphicsPipeline *graphics_pipeline);

DESCRIPTION

You must not reference the graphics pipeline after calling this function.

FUNCTION PARAMETERS

device

a GPU context.

graphics_pipeline

a graphics pipeline to be destroyed.

AVAILABILITY

This function is available since SDL 3.2.0.