NAME
SDL_ReleaseGPUBuffer - Frees the given buffer as soon as it is safe to do so.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
void SDL_ReleaseGPUBuffer( SDL_GPUDevice *device, SDL_GPUBuffer *buffer);
DESCRIPTION
You must not reference the buffer after calling this function.
FUNCTION PARAMETERS
- device
-
a GPU context.
- buffer
-
a buffer to be destroyed.
AVAILABILITY
This function is available since SDL 3.2.0.