NAME
SDL_QueryGPUFence - Checks the status of a fence.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_QueryGPUFence( SDL_GPUDevice *device, SDL_GPUFence *fence);
FUNCTION PARAMETERS
- device
-
a GPU context.
- fence
-
a fence.
RETURN VALUE
Returns true if the fence is signaled, false if it is not.
AVAILABILITY
This function is available since SDL 3.2.0.