carta
SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES(3)

SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES3

A variable controlling whether the offscreen video driver saves output frames.

Header file

Defined in SDL3/SDL_hints.h

Overview

This only saves frames that are generated using software rendering, not accelerated OpenGL rendering.

• "0": Video frames are not saved to disk. (default)

• "1": Video frames are saved to files in the format
" SDL_windowX -Y.bmp", where X is the window ID, and Y is
the frame number.

This hint can be set anytime.

Availability

This hint is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.