Reference

SDL_HINT_JOYSTICK_THREAD(3)

A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.

NAME

SDL_HINT_JOYSTICK_THREAD - A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"

#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"

DESCRIPTION

The variable can be set to the following values:

• "0": A separate thread is not used.

• "1": A separate thread is used for handling raw input messages. (default)

This hint should be set before SDL is initialized.

AVAILABILITY

This hint is available since SDL 3.2.0.