---
name: "SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
---

# SDL\_HINT\_JOYSTICK\_RAWINPUT\_CORRELATE\_XINPUT(3)

A variable controlling whether the RAWINPUT driver should pull correlated data from XInput.

## NAME

SDL\_HINT\_JOYSTICK\_RAWINPUT\_CORRELATE\_XINPUT - A variable controlling whether the RAWINPUT driver should pull correlated data from XInput.

## HEADER FILE

Defined in SDL3/SDL\_hints.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**#define SDL\_HINT\_JOYSTICK\_RAWINPUT\_CORRELATE\_XINPUT** *SDL\_JOYSTICK\_RAWINPUT\_CORRELATE\_XINPUT"*

## DESCRIPTION

The variable can be set to the following values:

• "0": RAWINPUT driver will only use data from raw input APIs.

• "1": RAWINPUT driver will also pull data from XInput and\
   Windows.Gaming.Input, providing better trigger axes, guide button\
   presses, and rumble support for Xbox controllers. (default)

This hint should be set before a gamepad is opened.

## AVAILABILITY

This hint is available since SDL 3.2.0.
