---
name: "SDL_HINT_FRAMEBUFFER_ACCELERATION"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_HINT_FRAMEBUFFER_ACCELERATION"
---

# SDL\_HINT\_FRAMEBUFFER\_ACCELERATION(3)

A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.

## NAME

SDL\_HINT\_FRAMEBUFFER\_ACCELERATION - A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.

## HEADER FILE

Defined in SDL3/SDL\_hints.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**#define SDL\_HINT\_FRAMEBUFFER\_ACCELERATION** *SDL\_FRAMEBUFFER\_ACCELERATION"*

## DESCRIPTION

SDL can try to accelerate the SDL screen surface by using streaming textures with a 3D rendering engine. This variable controls whether and how this is done.

The variable can be set to the following values:

• "0": Disable 3D acceleration

• "1": Enable 3D acceleration, using the default renderer. (default)

• "X": Enable 3D acceleration, using X where X is one of the valid\
   rendering drivers. (e.g. "direct3d", "opengl", etc.)

This hint should be set before calling

**SDL\_GetWindowSurface** ()

## AVAILABILITY

This hint is available since SDL 3.2.0.
