---
name: "SDL_GetTextureSize"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetTextureSize"
---

# SDL\_GetTextureSize(3)

Get the size of a texture, as floating point values.

## NAME

SDL\_GetTextureSize - Get the size of a texture, as floating point values.

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GetTextureSize(SDL\_Texture \*texture, float \*w, float \*h);**

## FUNCTION PARAMETERS

- *texture*

  the texture to query.

- *w*

  a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.

- *h*

  a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.
