NAME
SDL_GetTextureScaleMode - Get the scale mode used for texture scale operations.
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode);
FUNCTION PARAMETERS
- texture
-
the texture to query.
- scaleMode
-
a pointer filled in with the current scale mode.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY
This function should only be called on the main thread.
AVAILABILITY
This function is available since SDL 3.2.0.