NAME
SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .
HEADER FILE
Defined in SDL3/SDL_render.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
FUNCTION PARAMETERS
- texture
-
the texture to query.
RETURN VALUE
( SDL_Renderer
*) Returns a pointer to the
SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.