---
name: "SDL_GetRenderDrawColorFloat"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetRenderDrawColorFloat"
---

# SDL\_GetRenderDrawColorFloat(3)

Get the color used for drawing operations (Rect, Line and Clear).

## NAME

SDL\_GetRenderDrawColorFloat - Get the color used for drawing operations (Rect, Line and Clear).

## HEADER FILE

Defined in SDL3/SDL\_render.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**bool SDL\_GetRenderDrawColorFloat(SDL\_Renderer \*renderer, float \*r, float \*g, float \*b, float \*a);**

## FUNCTION PARAMETERS

- *renderer*

  the rendering context.

- *r*

  a pointer filled in with the red value used to draw on the rendering target.

- *g*

  a pointer filled in with the green value used to draw on the rendering target.

- *b*

  a pointer filled in with the blue value used to draw on the rendering target.

- *a*

  a pointer filled in with the alpha value used to draw on the rendering target.

## RETURN VALUE

Returns true on success or false on failure; call

**SDL\_GetError** () for more information.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_SetRenderDrawColorFloat**(3)](/SDL_SetRenderDrawColorFloat/3.md), **•**(3), [**SDL\_GetRenderDrawColor**(3)](/SDL_GetRenderDrawColor/3.md)
