---
name: "SDL_GetRealGamepadTypeForID"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetRealGamepadTypeForID"
---

# SDL\_GetRealGamepadTypeForID(3)

Get the type of a gamepad, ignoring any mapping override.

## NAME

SDL\_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**SDL\_GamepadType SDL\_GetRealGamepadTypeForID(SDL\_JoystickID instance\_id);**

## DESCRIPTION

This can be called before any gamepads are opened.

## FUNCTION PARAMETERS

- *instance\_id*

  the joystick instance ID.

## RETURN VALUE

( **SDL\_GamepadType** ) Returns the gamepad type.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetGamepadTypeForID**(3)](/SDL_GetGamepadTypeForID/3.md), **•**(3), [**SDL\_GetGamepads**(3)](/SDL_GetGamepads/3.md), **•**(3), [**SDL\_GetRealGamepadType**(3)](/SDL_GetRealGamepadType/3.md)
