---
name: "SDL_GetGrabbedWindow"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGrabbedWindow"
---

# SDL\_GetGrabbedWindow(3)

Get the window that currently has an input grab enabled.

## NAME

SDL\_GetGrabbedWindow - Get the window that currently has an input grab enabled.

## HEADER FILE

Defined in SDL3/SDL\_video.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**SDL\_Window \* SDL\_GetGrabbedWindow(void);**

## RETURN VALUE

( **SDL\_Window**\
  \*) Returns the window if input is grabbed or NULL otherwise.

## THREAD SAFETY

This function should only be called on the main thread.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_SetWindowMouseGrab**(3)](/SDL_SetWindowMouseGrab/3.md), **•**(3), [**SDL\_SetWindowKeyboardGrab**(3)](/SDL_SetWindowKeyboardGrab/3.md)
