---
name: "SDL_GetGamepads"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepads"
---

# SDL\_GetGamepads(3)

Get a list of currently connected gamepads.

## NAME

SDL\_GetGamepads - Get a list of currently connected gamepads.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**SDL\_JoystickID \* SDL\_GetGamepads(int \*count);**

## FUNCTION PARAMETERS

- *count*

  a pointer filled in with the number of gamepads returned, may be NULL.

## RETURN VALUE

( **SDL\_JoystickID**\
  \*) Returns a 0 terminated array of joystick instance IDs or NULL on failure; call

**SDL\_GetError** () for more information. This should be freed with  **SDL\_free** () when it is no longer needed.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_HasGamepad**(3)](/SDL_HasGamepad/3.md), **•**(3), [**SDL\_OpenGamepad**(3)](/SDL_OpenGamepad/3.md)
