NAME
SDL_GetGamepadType - Get the type of an opened gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS
- gamepad
-
the gamepad object to query.
RETURN VALUE
( SDL_GamepadType ) Returns the gamepad type, or
SDL_GAMEPAD_TYPE_UNKNOWN
if it's not available.
AVAILABILITY
This function is available since SDL 3.2.0.