---
name: "SDL_GetGamepadSteamHandle"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepadSteamHandle"
---

# SDL\_GetGamepadSteamHandle(3)

Get the Steam Input handle of an opened gamepad, if available.

## NAME

SDL\_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**Uint64 SDL\_GetGamepadSteamHandle(SDL\_Gamepad \*gamepad);**

## DESCRIPTION

Returns an InputHandle\_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput

## FUNCTION PARAMETERS

- *gamepad*

  the gamepad object to query.

## RETURN VALUE

( **Uint64** ) Returns the gamepad handle, or 0 if unavailable.

## AVAILABILITY

This function is available since SDL 3.2.0.
