NAME
SDL_GetGamepadSerial - Get the serial number of an opened gamepad, if available.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
const char * SDL_GetGamepadSerial(SDL_Gamepad *gamepad);
DESCRIPTION
Returns the serial number of the gamepad, or NULL if it is not available.
FUNCTION PARAMETERS
- gamepad
-
the gamepad object to query.
RETURN VALUE
Returns the serial number, or NULL if unavailable.
AVAILABILITY
This function is available since SDL 3.2.0.