NAME
SDL_GetGamepadSensorDataRate - Get the data rate (number of events per second) of a gamepad sensor.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS
- gamepad
-
the gamepad to query.
- type
-
the type of sensor to query.
RETURN VALUE
Returns the data rate, or 0.0f if the data rate is not available.
AVAILABILITY
This function is available since SDL 3.2.0.