---
name: "SDL_GetGamepadProductForID"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepadProductForID"
---

# SDL\_GetGamepadProductForID(3)

Get the USB product ID of a gamepad, if available.

## NAME

SDL\_GetGamepadProductForID - Get the USB product ID of a gamepad, if available.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**Uint16 SDL\_GetGamepadProductForID(SDL\_JoystickID instance\_id);**

## DESCRIPTION

This can be called before any gamepads are opened. If the product ID isn't available this function returns 0.

## FUNCTION PARAMETERS

- *instance\_id*

  the joystick instance ID.

## RETURN VALUE

( **Uint16** ) Returns the USB product ID of the selected gamepad. If called on an invalid index, this function returns zero.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetGamepadProduct**(3)](/SDL_GetGamepadProduct/3.md), **•**(3), [**SDL\_GetGamepads**(3)](/SDL_GetGamepads/3.md)
