---
name: "SDL_GetGamepadMappingForGUID"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepadMappingForGUID"
---

# SDL\_GetGamepadMappingForGUID(3)

Get the gamepad mapping string for a given GUID.

## NAME

SDL\_GetGamepadMappingForGUID - Get the gamepad mapping string for a given GUID.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**char \* SDL\_GetGamepadMappingForGUID(SDL\_GUID guid);**

## FUNCTION PARAMETERS

- *guid*

  a structure containing the GUID for which a mapping is desired.

## RETURN VALUE

Returns a mapping string or NULL on failure; call

**SDL\_GetError** () for more information. This should be freed with  **SDL\_free** () when it is no longer needed.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetJoystickGUIDForID**(3)](/SDL_GetJoystickGUIDForID/3.md), **•**(3), [**SDL\_GetJoystickGUID**(3)](/SDL_GetJoystickGUID/3.md)
