Reference

SDL_GetGamepadID(3)

Get the instance ID of an opened gamepad.

NAME

SDL_GetGamepadID - Get the instance ID of an opened gamepad.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

gamepad

a gamepad identifier previously returned by SDL_OpenGamepad ().

RETURN VALUE

( SDL_JoystickID ) Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.2.0.