---
name: "SDL_GetGamepadAppleSFSymbolsNameForButton"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepadAppleSFSymbolsNameForButton"
---

# SDL\_GetGamepadAppleSFSymbolsNameForButton(3)

Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

## NAME

SDL\_GetGamepadAppleSFSymbolsNameForButton - Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**const char \* SDL\_GetGamepadAppleSFSymbolsNameForButton(SDL\_Gamepad \*gamepad, SDL\_GamepadButton button);**

## FUNCTION PARAMETERS

- *gamepad*

  the gamepad to query.

- *button*

  a button on the gamepad.

## RETURN VALUE

Returns the sfSymbolsName or NULL if the name can't be found.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetGamepadAppleSFSymbolsNameForAxis**(3)](/SDL_GetGamepadAppleSFSymbolsNameForAxis/3.md)
