---
name: "SDL_GetGamepadAppleSFSymbolsNameForAxis"
section: "3"
platform: "linux"
package: "libsdl3-doc"
version: "3.2.10+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/SDL_GetGamepadAppleSFSymbolsNameForAxis"
---

# SDL\_GetGamepadAppleSFSymbolsNameForAxis(3)

Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

## NAME

SDL\_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

## HEADER FILE

Defined in SDL3/SDL\_gamepad.h

## SYNOPSIS

```
#include "SDL3/SDL.h"
```

**const char \* SDL\_GetGamepadAppleSFSymbolsNameForAxis(SDL\_Gamepad \*gamepad, SDL\_GamepadAxis axis);**

## FUNCTION PARAMETERS

- *gamepad*

  the gamepad to query.

- *axis*

  an axis on the gamepad.

## RETURN VALUE

Returns the sfSymbolsName or NULL if the name can't be found.

## AVAILABILITY

This function is available since SDL 3.2.0.

## SEE ALSO

**•**(3), [**SDL\_GetGamepadAppleSFSymbolsNameForButton**(3)](/SDL_GetGamepadAppleSFSymbolsNameForButton/3.md)
